Editing 8-Player Smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:


==In ''Super Smash Bros. for Wii U''==
==In ''Super Smash Bros. for Wii U''==
8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. [[Coin Battle]]s and [[Special Smash]] cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being unable to partake in Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.  
8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. [[Coin Battle]]s and [[Special Smash]] cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being able to do Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.  


In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. In [[Team Battle]]s, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.
In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. In [[Team Battle]]s, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.
Line 239: Line 239:
**{{SSB4|Final Destination}} being shown with 5 players in a [[:File:SSB4-Wii U challenge image R04C04.png|challenge grid image]].
**{{SSB4|Final Destination}} being shown with 5 players in a [[:File:SSB4-Wii U challenge image R04C04.png|challenge grid image]].
**Final Destination being shown with 6 players in another [[:File:SSB4-Wii U challenge image R10C03.png|challenge grid image]].
**Final Destination being shown with 6 players in another [[:File:SSB4-Wii U challenge image R10C03.png|challenge grid image]].
***It is unknown what exactly dictates why some stages are playable and some aren't, as a smaller stage like [[Smashville]] is playable but a larger stage like [[Boxing Ring]] is not.
*The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
*The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
*While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be selected in 8-Player Smash.  
*While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be selected in 8-Player Smash. This is likely due to the visual-intensiveness of the stage's background animations.
*After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
*After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
*Every familiar stage in ''Smash Wii U'' has at least its Ω form available in 8-Player Smash. Only four of them ([[Delfino Plaza]], [[Halberd]], [[Port Town Aero Dive]] and [[Pirate Ship]]) have their normal form unavailable in 8-Player Smash.
*Every familiar stage in ''Smash Wii U'' has at least its Ω form available in 8-Player Smash. Only four of them ([[Delfino Plaza]], [[Halberd]], [[Port Town Aero Dive]] and [[Pirate Ship]]) have their normal form unavailable in 8-Player Smash.
**Pirate Ship and [[Miiverse]] are the only DLC stages in ''Smash Wii U'' that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
**Pirate Ship and [[Miiverse]] are the only DLC stages in ''Smash Wii U'' that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
*Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but [[Miiverse]] will notably cause the game to lag.
*Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but some stages (such as [[Miiverse]]) will cause the game to lag due to the intensity.
*The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
*The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
*Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of [[Kalos Pokémon League]].
*Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of [[Kalos Pokémon League]].

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)