Zero Suit Samus (SSBB)/Grab
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Overview
Grabboxes
Standing grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.0 | 66 | 0.0 | 0.0 | 0.0 | ||
1 | 2.0 | 45 | 0.0 | 0.0 | 0.0 |
Dash grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.0 | 66 | 0.0 | 0.0 | 0.0 | ||
1 | 2.0 | 45 | 0.0 | 0.0 | 0.0 |
Pivot grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.0 | 66 | 0.0 | 0.0 | 0.0 | ||
1 | 2.0 | 45 | 0.0 | 0.0 | 0.0 |
Timing
Standing grab
The hand grabbox is only active for the first 4 frames.
Grab | 16-19, 20-29 |
---|---|
Interruptible | 85 |
Animation length | 93 |
Dash grab
The hand grabbox is only active for the first 4 frames.
Grab | 16-19, 20-29 |
---|---|
Interruptible | 85 |
Animation length | 93 |
Pivot grab
The hand grabbox is only active for the first 4 frames.
Grab | 16-19, 20-29 |
---|---|
Interruptible | 85 |
Animation length | 93 |
Lag time |
Grab |
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