Zelda (SSBU)/Up smash
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Overview[edit]
Update History[edit]
- Up smash's final hit has more knockback scaling (214 → 222).
Hitboxes[edit]
Timing[edit]
Charges between | 3-4 |
---|---|
Multihits (early) | 9-23 (rehit rate: 4) |
Multihits (late) | 25-32 (rehit rate: 4) |
Final hit | 34 |
Interruptible | 64 |
Animation length | 71 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia[edit]
- The final hit has a rehit rate of 4 like the multi-hits. However, as it only lasts one frame, it can still only hit once.
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