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Zelda (SSB4)/Forward smash

Hitbox visualization showing Zelda's forward smash.
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Update historyEdit

  1.0.6

  •   Forward smash's loop hits' hitbox sizes decreased: 4.3u/5u → 4.2u/4.5u.
  •   Forward smash's last hit's hitbox size altered: 6.7u/5.7u → 5.5u/6u.
  •   Forward smash's loop hits' angles altered: 60°/160° → 25°/165°. These changes make its hits connect together better.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 1% 0   0 100 40 4.2 0 0.0 9.1 8.0 1.0x 1.0x 0%               Kick  
1 0 1% 0   0 100 50 4.5 0 0.0 9.1 16.0 1.0x 1.0x 0%               Kick  
Final hit
0 0 13% 0   37 110 0 5.5 0 0.0 9.1 9.5 1.0x 1.0x 0%               Magic zap  
1 0 13% 0   37 110 0 6.0 0 0.0 9.1 16.0 1.0x 1.0x 0%               Magic zap  

TimingEdit

Charges between 10-11
Hits 1-4 16, 18, 20, 22
Hit 5 24
Interruptible 50
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible