OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   25 100 0 7.5 20 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 13% 0   25 100 0 7.5 21 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Initial autocancel 1-4
Hitbox 5-6
Ending autocancel 33-
Interruptible 39
Animation length 44
                                                                                       
                                                                                       

Landing lagEdit

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible