Hitbox visualization showing Wolf's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.0% 0   Standard 30 85 0   5.0 handr 2.0 -0.5 0.2 1.0× 1.0× 0%               Slash   All All            
1 0 0 12.0% 0   Standard 30 85 0   4.0 handr 1.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 12.0% 0   Standard 30 85 0   4.0 shoulderr 1.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Hitboxes 7-9
Ending autocancel 31-
Interruptible 39
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Interruptible 11
Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible