Hitbox visualization showing Wolf's dash attack.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.0% 0   Forward 40 92 0   2.5 hip 0.0 to -3.3 0.0 0.0 to -3.3 1.0× 1.0× 0%               Kick   All All            
1 0 0 11.0% 0   Forward 40 91 0   3.5 kneel 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 11.0% 0   Forward 45 85 0   4.0 kneel 4.3 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 8.0% 0   Forward 60 60 0   2.5 hip 0.0 to -3.5 0.0 0.0 to -3.5 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Forward 60 60 0   3.5 kneel 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 8.0% 0   Forward 60 60 0   4.0 kneel 4.3 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Clean hit 11-14
Late hit 15-18
Interruptible 38
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible