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Wii Fit Trainer (SSBU)/Back throw

Wii Fit Trainer's Back throw.
Hitbox visualization showing Wii Fit Trainer's back throw.

OverviewEdit

Wii Fit Trainer dropkicks the opponent. This throw is extremely simple in function; it is Wii Fit Trainer's strongest kill throw, and there's not much to it other than that. Despite being her strongest throw, Wii Fit Trainer's back throw is actually fairly weak compared to many of the other kills throws in Ultimate, typically not killing until around 150% when nearby the ledge, although Deep Breathing allows the throw to kill quite a bit earlier. Due to the throw's relatively high base knockback, it can also be used at lower percents to simply get the opponent offstage, which creates an opportunity to activate Deep Breathing, charge Sun Salutation, or simply edgeguard the opponent.

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 3.0% 0   Backward 50 200 0   5.0 throw 0.0 0.0 0.0 1.5× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 6.0%   Forward 65 90 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

Invincibility 1-21
Hitbox 19-20
Turnaround 21
Throw release 21
Interruptible 50
Animation length 79
                                                                                                                                                             
                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
State change
  
Throw point
 
Interruptible