SSBU Icon.png

Wario (SSBU)/Neutral special

Hitbox visualization for Wario's Chomp
Hitbox visualization showing Wario's neutral special, Chomp.
Hitbox visualization for Wario's Chomp attack
Hitbox visualization showing Wario's Chomp when biting an opponent.
Hitbox visualization showing Wario's Chomp, after eating an explosive.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  3.0.0

  •   Chomp can eat projectiles more easily.
  •   Chomp has less ending lag after eating a projectile (FAF 35 → 25).
  •   Wario is now able to consume the Staff with Chomp.

Grabbox DataEdit

ID Radius Bone Offset G A
0 3.7 head -2.0 2.5 1.0    
1 5.4 head -2.0 2.0 1.5    

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Bite
0 0 0 2.0% 0   Standard 0 100 30   3.0 head -0.5 2.0 2.0 1.0× 1.0× 0%               Kick   All All            
Explosion
0 0 0 13.0% 0   Standard 50 110 0   12.0 top 0.0 6.0 0.0 1.0× 1.0× 0%               Fire   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 5.0%   Forward 70 109 0 0.0×       None

TimingEdit

ExplosionEdit

Intangibility 2-17
Hitbox 17
Interruptible 71
Animation length 79
                                                                                                                                                             
                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible