OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   20 100 0 6.0 444 0.0 6.0 0.5 1.0x 1.0x 0%               Punch  
1 0 10% 0   20 100 0 5.0 444 0.0 0.0 0.5 1.0x 1.0x 0%               Punch  

TimingEdit

Initial autocancel 1-8
Hitbox 9-11
Ending autocancel 34-
Animation length 49
                                                                                                 
                                                                                                 

Landing lagEdit

Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel