Hitbox visualization showing Wario's down smash.

OverviewEdit

Wario spins on his rear thrice to attack opponents. This move is relatively weak, being one of the weakest down smashes in the game, and the later hits get even weaker, but can still KO at reasonable percentages, barring the latest possible hit. Coupled with the mediocre hitbox that gets even smaller throughout and the lack of a multi-hit, it is extremely unsafe on shield or even on hit, due to its low knockback. It does however possess the ability to hit most characters hanging on the ledge, but Wario has better and safer options for hitting opponents on the ledge, such as dash attack or Waft. Relative to Wario's other attacks, it also comes out fairly quickly, especially for a smash attack.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 13% 0   30 80 0 5.0 3 5.0 0.0 0.0 1.0x 1.0x 30%               Punch  
Mid hit
0 0 10% 0   20 84 0 4.0 3 5.0 0.0 0.0 1.0x 1.0x 30%               Punch  
Late hit
0 0 5% 0   10 88 0 2.5 3 5.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Charges between 2-3
Clean hit 8-17
Mid hit 18-27
Late hit 28-36
Interruptible 68
Animation length 71
                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible