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Wario

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For fighter info, see Wario (SSBB), Wario (SSB4), and Wario (SSBU).
For the universe, see Wario (universe). For the Japanese Smash 64 player, see Smasher:wario.
Wario
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WarioSymbol.svg

Official artworks of Wario from WarioWare Gold and Super Mario Party

Universe Wario
Debut Super Mario Land 2: 6 Golden Coins (1992)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Mario Kart Tour (2019)
Console/platform of origin Game Boy
Species Human
Gender Male
Place of origin Diamond City
Created by Hiroji Kiyotake
Designed by Hiroji Kiyotake (original design)
Ko Takeuchi (WarioWare)
Voice actor Charles Martinet
Article on Super Mario Wiki Wario

Wario (ワリオ, Wario) is a character from the Mario series, who eventually became popular enough to spawn his own side-franchise. He made several small cameos in the first two Super Smash Bros. games, and became a full playable character in Super Smash Bros. Brawl, Super Smash Bros. 4 and Super Smash Bros. Ultimate. He is known to be Mario's rival.

Origin

When Nintendo launched the Game Boy handheld system in 1989, Gunpei Yokoi's Super Mario Land launched with it. Mario's 8-bit adventure was so successful that three years later, a sequel arrived. Super Mario Land 2: 6 Golden Coins takes place directly after the first game, when Mario comes home after defeating the evil alien Tatanga. When he arrives, he discovers that his castle has been taken over by his antagonistic, greedy counterpart, Wario, and he must retrieve the 6 Golden Coins hidden around the land to get his home back, while Tatanga's appearance as a boss in one of the levels provided possible hints that Wario could have been behind the events of the original Super Mario Land. In the final showdown, Wario was revealed to look very much like Mario himself, except fatter, more muscular, slightly shorter, and with a big, bulbous nose that had a jagged, pointy mustache jutting out of it. In a three-part battle, Wario uses the same power-ups that Mario had access to throughout the game, and adds his own abilities to the mix. Wario charges at his opponent with his shoulder, and crashes to the floor butt first, which became staple moves for the character in future games. When conquered by Mario, he reverted to a "tiny" form, and escaped out the window to search for better treasures.

And search for them he did, as he landed a starring role in the third game in the series, Wario Land: Super Mario Land 3. It takes place directly after Super Mario Land 2: 6 Golden Coins, in which Wario sets out to earn as much gold as humanly possible, so he can buy his own castle and rub it in Mario's face. This game played differently than the first two games, because Wario brought his own style with him. Instead of deploying acrobatics like Mario, Wario relied on his brute strength and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. He also gained his own villain in this adventure, the equally greedy Captain Syrup, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario gives both Syrup and the Genie a sound thrashing, and pays the Genie to grant him his castle.

After antagonizing Mario and his friends yet again in games such as Wario's Woods and Mario & Wario, Wario continued to have three more adventures on various Game Boy platforms. In Wario Land II, Wario experiences a case of bad karma when Captain Syrup kicks him out of his own castle and steals it. Wario Land 3 involves Wario doing his first unselfish deed, saving the inhabitants of a music box from the devious Rudy the Clown - on the condition that he gets to keep all the treasure that he earned along the way. In Wario Land 4, he does what Mario had been doing for the last decade and rescues a princess of his own (Princess Shokora), albeit unknowingly. This trend would continue years later in Wario Land: Shake It! where Wario would again, unwillingly rescue a princess while in pursuit of the Shake Dimension's legendary treasure, The Bottomless Coin Sack. Through these games, Wario eventually evolved from the classification of "villain" to the title of "anti-hero", one he still holds to this day.

After all these platforming escapades, Wario, now sporting biker gear as opposed to a yellow and purple version of Mario's duds, notices the boom of the video game industry, and decides to take advantage of this craze by forming his own game company. Due to his short attention span, instead of creating a single game of reasonable length, he opts to make over two hundred games, each of them a mere five seconds long. Too short to even be called "minigames", they were dubbed "microgames". Finally, since he was too lazy to make all these games himself, he hires a handful of his fellow residents of Diamond City to do his work for him, among them the feisty multi-talented Mona, and the Nintendo superfan 9-Volt. Thus, the WarioWare franchise was born.

Wario has also made appearances in a great number of Mario spin-offs, including the Mario Kart and Mario Party games, as well as a large number of Mario sports titles. In these titles, Wario is no longer evil, but acts as more of a bumbling comic relief character. His partner-in-crime bent on bothering Mario's brother, Luigi, is soon revealed, being named Waluigi. Like Donkey Kong, Wario also appeared as a baby in Yoshi's Island DS, where it is revealed that Wario did not have a true home to be returned to by the stork, which may explain his greedy personality and his jealousy towards Mario. However, Wario did team up with Mario and Luigi in Super Mario 64 DS, the DS remake of the iconic N64 launch title, where he made his only playable appearance in the Super Mario series.

Due to Wario's popularity, he was one of the newcomers in Super Smash Bros. Brawl. Instead of being added as yet another Mario character, though, Wario was made a represenative of his own Wario franchise; however, most of his moveset was derived from his appearance in the WarioWare games, with only a few moves being taken from the Wario Land series.

In Super Smash Bros.

Wario did not appear in the original Super Smash Bros. in any capacity. A popular rumor though claims he was planned to be playable in the game along with Bowser, King Dedede, Mewtwo, and many other characters, before being cut for space/time constraints. However, unlike the aforementioned three characters, no definitive official source has ever been found that proves Wario was ever planned to be included as a playable character.

As a color scheme

Mario in Wario's outfit in Super Smash Bros.

While he does not appear in the game, Wario's color scheme appears as a palette swap for Mario, though it has no effect on gameplay whatsoever.

In Super Smash Bros. Melee

In a 64-era poll of desired newcomers for a potential second Smash game, Wario was the 3rd most wanted character overall with 65 votes, after Bowser (169 votes) and Princess Peach (66 votes).[1] However, despite Wario's popularity, Sakurai passed over him, as he did not want to include three newcomers from the Mario series. When Sakurai decided to add clones to the roster, Dr. Mario was chosen as the Mario clone; however, Sakurai did remark that he could have made Wario as the Mario clone instead, but had not done so.[2] Sakurai also explained that he could've implemented Wario instead with the development time allocated to Mewtwo or Marth and Roy, but had opted not to, so he could avoid having an excessive number of Mario characters.[3]

As a color scheme

Official artwork of Mario's yellow alternate costume in Melee.

Wario is once again referenced by a costume with his colors being sported by Mario. And like before, this costume change has no effect on gameplay. The only changes to the overall "Wario" color scheme are the blue M and the silver rivets and buttons.

Trophy

In addition, Wario has his own trophy in the game, unlocked by beating All-Star Mode on any difficulty level without continuing.

Wario trophy from Super Smash Bros. Melee.
Wario's trophy in Melee.
Wario

An old acquaintance of Mario's. His failure to seize Mario's castle has fueled Wario's desire for a palace of his own. Wario has herculean strength and can do things that even Mario can't imitate. His unexpected skills include a talent with items and the ability to assume many roles, among them a snowman, a zombie, and a bat.

Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)

In Super Smash Bros. Brawl

As a playable character

Main article: Wario (SSBB)
Wario in Super Smash Bros. Brawl.

Wario is a playable character in Super Smash Bros. Brawl. His moveset draws inspiration from WarioWare, with the exception of his forward smash, which is his iconic shoulder barge from the Wario Land series. As a fighter, his moves and maneuvers are animated in a choppy, frame-by-frame nature, causing Wario's movements to be be very erratic and sometimes comical in nature; this ranges from a dash where he appears to be dancing (similar to Mr. Game and Watch's movement), to a fart attack that builds up in power as time passes. Mario still has a Wario color scheme, and the "M" on his cap is still blue. Wario can wear his WarioWare biker suit from his own series, as well as his original Mario-style suit from the Mario series and the Wario Land series. His Final Smash is Wario-Man, where he consumes garlic, turning the already insane anti-hero into a more powerful caped "superhero".

Wario's combination of having heavy weight, a surprisingly small frame, and high air speed makes him a very defensive character who is difficult to KO. He is ranked 10th on the tier list in B tier.

Trophy

Wario trophy from Super Smash Bros. Brawl.
Wario's trophy in Brawl.
Wario

Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$.

Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)
GB Advance: WarioWare, Inc.: Mega Microgame$! (05/2003)

Sticker

Name Game Effect Character(s)
Tiny Wario Virtual Boy Wario Land SpecialLaunchResistance+026StickerIconLaunchResistance.png +26 WarioWarioHeadSSBB.png
Wario & Bike WarioWare, Inc.: Mega Microgame$! AttackBodySpin+021TypeIcon(Body).pngTypeIcon(Spin).png Attack +21 WarioWarioHeadSSBB.png
Wario Super Mario 64 DS SpecialLaunchResistance+057StickerIconLaunchResistance.png +57 WarioWarioHeadSSBB.png
Wario Super Mario Strikers AttackBite+015TypeIcon(Bite).png Attack +15 Yoshi Wario Wolf Pokémon TrainerYoshiHeadSSBB.pngWarioHeadSSBB.pngWolfHeadSSBB.pngPokémonTrainerHeadSSBB.png
Wario WarioWare: Smooth Moves AttackArm+030TypeIcon(Hand).png Attack +30 WarioWarioHeadSSBB.png
Wario-Man WarioWare: Touched! AttackArmLeg+018TypeIcon(Hand).pngTypeIcon(Foot).png Attack +18 WarioWarioHeadSSBB.png
Brawl Sticker Tiny Wario (Virtual Boy Wario Land).png
Tiny Wario
(Virtual Boy Wario Land)
Brawl Sticker Wario & Bike (WarioWare MMG).png
Wario & Bike
(WarioWare: MMG)
Brawl Sticker Wario (Super Mario 64 DS).png
Wario
(Super Mario 64 DS)
Brawl Sticker Wario (Super Mario Strikers).png
Wario
(Super Mario Strikers)
Brawl Sticker Wario (WarioWare Smooth Moves).png
Wario
(WarioWare: Smooth Moves)
Brawl Sticker Wario-Man (WarioWare Touched!).png
Wario-Man
(WarioWare: Touched!)

In Super Smash Bros. 4

As a playable character

Main article: Wario (SSB4)
Wario as he appears in Super Smash Bros. 4.
Wario as he appears in Super Smash Bros. 4.

Wario was unofficially revealed as a playable character on September 11, 2014 in a Twitch livestream of the 3DS version, before being formally confirmed on October 3, 2014. Prior to his reveal, the Nintendo 3DS eShop listed Super Smash Bros. for Nintendo 3DS on a list of games that include Wario, though it was later removed when this was made public. A supposed report from the Australia Classification Board provided further evidence for Wario's inclusion, as his design and Wario Waft attack apparently contributed toward the game receiving a PG rating.

Wario's moveset is mostly unchanged, with the exception of him having his up and side smash attacks replaced with different moves. With the latter's removal, the Wario Land series is no longer represented in Wario's abilities. Wario's animations now are far more fluid, which is best exemplified with his new running animation. Wario also lost palette swaps, now only having 8 color swaps (4 biker, 4 overall) like every other character (except Little Mac), as opposed to his 12 color swaps in Brawl. He is now an unlockable character, as opposed to being a starter like he was in Brawl.

Mario also retains his Wario color scheme, except the "M" on his cap is green instead of blue.

In the transition from Brawl, Wario gained a number of decent buffs, yet the few nerfs he also received were relatively drastic. The removal of DACUS took away Wario's Gatling Combo, removing an effective part of his offensive game. While Wario's new forward smash delivers much more knockback, it is much slower in start-up lag, and also lacks the transcendent priority and armor of his old forward smash. His superb air acceleration was also reduced slightly, though it remains as one of the best in the game. Some of the buffs Wario gained include extra utility to Wario Bike, as it can now be ridden indefinitely until Wario dismounts manually or is forced off by an attack. It can also now be pulled out immediately upon despawning, ending a wheelie can now slam down on opponents for huge knockback, and throwing it at opponents has the potential to cause large amounts of damage. Wario Waft was also given more knockback at full charge, making it even more deadly. Forward throw also received more KO power, making it a viable KO throw, especially close to edges. Wario currently ranks 41st out of 55 characters on the tier list; while he has secured some noteworthy results in tournaments, his overall representation and results are relatively uncommon when compared to Brawl.

Trophies

Wario
Ntsc A living embodiment of gross, this villain hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross?
Pal If someone who hated Mario tried to draw an ugly version of him, it'd probably end up looking just like Wario. The greedy villain claims they used to be childhood friends, though... In this game, he's a heavy fighter with heavy-hitting attacks. The longer you go without using his Wario Waft move, the more explosive it'll be when you..."let it out".
Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)
GB Advance: WarioWare, Inc.: Mega Microgame$! (05/2003)
Wario (Alt.)
NtscSuper Smash Bros. for Nintendo 3DS With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his mouth open. Also, if you gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. If you take one thing away from this, it's JUMP OFF. Don't ride off the stage.
NtscSuper Smash Bros. for Wii U With his Chomp special, Wario can wolf down almost anything! If you use this to gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. But please, for the love of all things garlicky, JUMP OFF BEFORE YOU RIDE OFF THE STAGE.
Pal With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his gob open too. Also, if you gobble up healing items, they'll have more effect! When using his Wario Bike side special, you can jump off, pick it up and throw it. Most importantly, though, you can JUMP OFF. No need to ride off the stage.
Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)
GB Advance: WarioWare, Inc.: Mega Microgame$! (05/2003)
NtscWario + Bruiser
PalWario + Growlster
Ntsc For most racers the finish line is the goal, but if you combine Wario with this bad boy, the game takes on a whole new meaning. And that meaning is to crash into everyone else. Behind the wheel of the Bruiser, Wario turns Mario Kart into a contact sport.
Pal Even in a race for first place, it's possible to sort of ignore the whole winning thing and just focus on bashing into the other racers instead. Wario's that kind of guy, so obviously he'd choose a frame like the Growlster and use it to ram other drivers off the road. It's like he thinks Mario Kart is a combat sport or something!

In Super Smash Bros. Ultimate

As a playable character

Main article: Wario (SSBU)
Wario as he appears in Super Smash Bros. Ultimate.

Wario was officially revealed as a playable character in the Nintendo Direct at E3 2018 on June 12, 2018. Like in SSB4, he is an unlockable character.

Wario's moveset appears to be based on his moveset in SSB4, with some minor changes. Most notable is the replacement of his sliding dash attack with his iconic shoulder barge Dash Attack from the Wario Land series. He still retains his 8 color swaps (4 biker, 4 overall) from SSB4.

Also, for the first time in the series, Mario no longer has his Wario-inspired alternate costume, as he gains two new costumes from Super Mario Odyssey and Super Mario Maker.

Spirits

Gallery

Trivia

  • Wario is the only character that was introduced before Super Smash Bros. 4 that has never had fewer than eight palette swaps.
    • Wario is also one of two characters who had their number of alternate costumes reduced from one game to another, as he had 12 colors in Brawl and 8 in Smash 4. The other is Little Mac, who was reduced from 16 to 8 from Smash 4 to Ultimate.
  • Wario is the second non-Pokémon fighter to have alterations to his costume aside from recolors.
  • Prior to Ultimate, Wario was the only character who debuted as a starter and later became an unlockable character.
  • Wario and Yoshi are the only Mario characters to be sole representatives of their sub-franchises.
  • Wario is the only sole representative antagonist.
    • Counting sub-universes, Wario is also the only human Mario antagonist.
    • Additionally, Wario and Dark Pit are the only playable antagonists to hail from a universe outside of the "Original 10" universes.
  • Counting sub-universes, Wario is the only overall Mario playable character to use 2D artwork for his spirits.
  • Sub-universes included, Wario is the first Mario representative to have debuted on a portable console, later being joined by Daisy.
  • Wario's victory theme is very similar to the melody of the Stonecarving City level theme from Wario Land: Shake It!, which was released after Brawl. However, it is not directly based upon the tune; according to Shake It!'s composer, Tomoya Tomita, the melody was composed for Brawl first, and it was provided to him as reference.[4]
  • Wario is the only Mario sub-character to have been classified as a Mario property in the Smash series, as he appeared as a trophy under the Mario series in Melee before his own series was represented.
    • Wario is also the only fighter of any of the Mario sub-universes to be human.

References

  1. ^ [1]
  2. ^ [2]
  3. ^ [3]
  4. ^ Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) (2017-03-17). An Interview with Game Composer Tomoya Tomita. Hey Poor Player. Retrieved on 2019-03-29. “In Super Smash Bros. Brawl, Wario’s victory theme was an arrangement of the Stonecarving City theme from Shake It!, which hadn’t yet come out. Were you involved in this special cameo? "No, that was another piece I received from Nintendo. I didn’t do anything for Brawl."”