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Villager (SSB4)/Forward smash

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< Villager (SSB4)
Revision as of 17:04, September 13, 2020 by PorpleBot (talk | contribs) (Text replacement - " " to " ")
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Hitbox visualization showing Villager's forward smash. Please note that the bowling ball doesn't move in the visual due to being a projectile. The hitbox, however, is accurate.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Flat Ground
0 0 15% 0 AngleIcon45.png 70 100 0 6.0 0 0.0 0.0 0.0 0.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Off ledge
0 0 17% 0 AngleIcon45.png 70 100 0 3.7 0 0.0 0.0 0.0 0.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png