Hitbox visualization showing Toon Link's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 14.0% 0   Standard 25 95 0   4.6 sword2 5.0 0.0 0.0 1.1× 1.0× 0%               Toon Link Hit   All All            
1 0 0 14.0% 0   Standard 25 95 0   5.2 sword2 0.0 0.0 0.0 1.1× 1.0× 0%               Toon Link Hit   All All            
2 0 0 14.0% 0   Standard 25 95 0   3.5 arml 0.0 0.0 0.0 1.1× 1.0× 0%               Toon Link Hit   All All            
The late hit reduces all hitboxes' damage to 11.0%.

TimingEdit

AttackEdit

Initial autocancel 1-5
Clean hit 11-13
Late hit 14-40
Ending autocancel 47-
Interruptible 60
Animation length 69
                                                                                                                                         
                                                                                                                                         

Landing lagEdit

Interruptible 14
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible