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Toon Link (SSB4)/Neutral attack/Hit 2

Hitbox visualization showing Toon Link's jab 2.
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Update historyEdit

  1.0.8

  •   Neutral attack's second hit's hitboxes re-positioned. Combined with the other changes to the rest of the combo, neutral attack is far more reliable at connecting.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   22 20 0 3.5 16 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 2% 0   22 20 0 4.2 1001 1.0 0.0 -2.0 1.0x 1.0x 0%               Punch  
2 0 2% 0   22 20 0 4.0 1001 4.2 0.0 -2.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitbox 6-7
Earliest continuable frame 8
Interruptible 21
Animation length 33
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
 
Interruptible