SSB4 Icon.png

Toon Link (SSB4)/Down aerial

Hitbox visualization showing Toon Link's down aerial.
Hitbox visualization showing Toon Link's down aerial landing windbox.

OverviewEdit

The Down Thrust. Unlike Link's Down Thrust, Toon Link's version is a stall-then-fall, which makes it very risky to use off-stage. Unlike in Brawl, it now pierces an opponent, which makes it a useful edge-guarding option when performed on edges because of its clean hitbox being a meteor smash. Its landing hit also has a windbox that pushes away nearby opponents. Due to it hitting on frame 17, however, it has the highest amount of start-up lag out of Toon Link's aerials. When coupled with its 75 frames of ending lag and 40 frames of landing lag, it is his most punishable attack.

Update historyEdit

  1.0.4

  •   Down aerial's meteor smash deals 2% more damage: 14% → 16%.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0   40 80 0 5.6 0 1.0 -3.0 0.0 1.0x 1.1x 0%               Slash  
Late hit
0 0 12% 0   40 100 0 5.3 0 1.0 -3.0 0.0 1.0x 1.0x 0%               Slash  
Landing
2 0 5% 0   20 100 0 5.0 1001 6.0 1.0 0.0 0.0x 0.0x 0%               Slash  
Landing (windbox)
0 0 0% 0   0 100 58 6.0 0 0.0 4.0 3.5 0.0x 0.0x 0%               None  
1 0 0% 0   0 100 35 8.0 0 0.0 4.0 7.0 0.0x 0.0x 0%               None  

TimingEdit

AttackEdit

Initial autocancel 1-5
Clean hit 17-25
Late hit 26-64
Ending autocancel 65-
Interruptible 80
Animation length 89
                                                                                                                                                                                 
                                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible