Talk:Little Mac (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Revision as of 03:14, January 5, 2020 by Luigi86101 (talk | contribs)
Jump to navigationJump to search

Moveset Damage

A couple days ago I decided to edit the damage aspect of the Moveset portion of this article. It was later reverted back to normal, probably because of something along the lines of no sources. That being said though, i’m certain that the damage data is actually that of Smash 4’s Little Mac. I’ve seen some of the moves hit by hit to see that they’re different. I want to know how it can be fixed and what it should be fixed to because, again, i’m certain that the damage is outdated. MacForever (talk) 01:36, July 8, 2019 (EDT)

Is Little Mac treaten like a laughingstock?

Sometimes i feel that Little Mac is treaten too poorly by the community, he is like their laughingstock or something. Do you think that some buffs may make him more viable and improve his perception? Personally, i would do this:

-Improve his throws and combo game: The collateral hitboxes mostly are a trouble for Little Mac's throws, so i will remove all of them except for down throw. Forward throw would be a semispike with very low base knockback but very high knockback scaling, allowing it to KO at 145% at the ledge while keeping its tech-chasing ability at low and mid percentages, back throw would launch more diagonally and KO at 120%, up throw would KO at 170% and down throw will have slightly less knockback scaling and its ending lag will be decreased by five frames. As Mac lacks true combos, Up and down tilt will also need some adjustments, their ending lag will be decreased by three frames for the former, and by two for the latter. This will give Mac the combos he needs.

-Reset Jolt Haymaker after a hit and improve Mac's air acceleration and air dodge: It is somewhat stupid that if Little Mac gets hit after using Jolt Haymaker in the air, he can't use it again. This never happened with anyone, so this thing should be removed. Also, Mac's air acceleration should be higher, at least to be on par with Ike, Roy or Sonic. His directional air dodge should also go slighly further, at least on par with Bayonetta instead of lower.

This is not the place to muse about buffs and nerfs. Check your talk page. CookiesCnC Signature.pngCreme 07:35, November 3, 2019 (EST)

The reason i wrote this is because ever since Little Mac became playable in SSB4, he received negative reception, and the community treated him as a joke and laughingstock due to his playstle not fitting well in the game, and this still happens today. I thought that some positive changes could improve his perception. And don't tell me that it is meant to be this way because Little Mac is considered an underdog. Not to mention, in his series, he is not very developed. He needs to be treaten better than being considered trash all around.

Notable Players

Wes has pretty notable wins and is a very well known Mac player due to how active he is in his region. Even though he has fewer results at major tournaments than the people on the current list, he definitely has better wins. Luigi86101 (talk) 15:04, January 1, 2020 (EST)

That doesn't necessarily mean he belongs on the notable players list. If he had a win on MkLeo or Tweek but had mediocre placements I believe it would be fine, but in this case he has both mediocre placements and victories over not-so-top players. Remember, not all Little Mac mains deserve to be on the list. CookiesCnC Signature.pngCreme 15:15, January 1, 2020 (EST)
These aren't not-so-top players, they're literally PR players in SoCal. I know not every Mac player needs to be on the list, but Wes is definitely very notable. Luigi86101 (talk) 02:14, January 5, 2020 (EST)