Information for "Talk:Fatal Frame (universe)"

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Display titleTalk:Fatal Frame (universe)
Default sort keyFatal Frame (universe)
Page length (in bytes)5,457
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Page ID98842
Page content languageen - English
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Page creatorNuFace (talk | contribs)
Date of page creation00:26, July 13, 2019
Latest editorNuFace (talk | contribs)
Date of latest edit02:07, July 13, 2019
Total number of edits13
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I've been doing some research into the ownership of some the more obscure properties in Smash and I came across some discussions that've got me questioning the exact nature of the relationship between the Fatal Frame franchise, Nintendo and Koei Tecmo. The idea that Nintendo co-owns the property alongside Koei Tecmo might actually be a popular misconception started by a possible research failure by the writer of this article, from which several later reports on the subject took their information. The relationship might actually be more similar to what we've seen with the Bayonetta series, where Nintendo has ownership of specific games within the franchise due to their direct involvement in their development, but not the franchise itself. Apparently, the trademark information displayed on the back of the game box for Project Zero 2: Wii Edition, as seen here contradicts the popular belief. Though the game's copyright is attributed to both companies, the trademarking is attributed solely to Koei Tecmo. Nintendo apparently does fully own the trademark for the Spirit Camera name specifically , but I haven't found any sort of visual proof of this. Nevertheless, I don't believe it amounts to much. I think the 2013 PSN re-release of Fatal Frame II, well after the "acquisition" was reported to have occured, lends further credence to the idea that Nintendo's grip on the franchise isn't quite as strong as many think.
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