From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Display title | Talk:Fatal Frame (universe) |
Default sort key | Fatal Frame (universe) |
Page length (in bytes) | 5,457 |
Namespace | Talk |
Page ID | 98842 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
View the protection log for this page.
Page creator | NuFace (talk | contribs) |
Date of page creation | 00:26, July 13, 2019 |
Latest editor | NuFace (talk | contribs) |
Date of latest edit | 02:07, July 13, 2019 |
Total number of edits | 13 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | I've been doing some research into the ownership of some the more obscure properties in Smash and I came across some discussions that've got me questioning the exact nature of the relationship between the Fatal Frame franchise, Nintendo and Koei Tecmo. The idea that Nintendo co-owns the property alongside Koei Tecmo might actually be a popular misconception started by a possible research failure by the writer of this article, from which several later reports on the subject took their information. The relationship might actually be more similar to what we've seen with the Bayonetta series, where Nintendo has ownership of specific games within the franchise due to their direct involvement in their development, but not the franchise itself. Apparently, the trademark information displayed on the back of the game box for Project Zero 2: Wii Edition, as seen here contradicts the popular belief. Though the game's copyright is attributed to both companies, the trademarking is attributed solely to Koei Tecmo. Nintendo apparently does fully own the trademark for the Spirit Camera name specifically , but I haven't found any sort of visual proof of this. Nevertheless, I don't believe it amounts to much. I think the 2013 PSN re-release of Fatal Frame II, well after the "acquisition" was reported to have occured, lends further credence to the idea that Nintendo's grip on the franchise isn't quite as strong as many think. |
Information from
Extension:WikiSEO