Information for "Talk:Dragon Fang Shot"

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Basic information

Display titleTalk:Dragon Fang Shot
Default sort keyDragon Fang Shot
Page length (in bytes)1,843
NamespaceTalk
Page ID71881
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditNo extra protection (infinite)
MoveNo extra protection (infinite)
View the protection log for this page.

Edit history

Page creatorSneaselSawashiro (talk | contribs)
Date of page creation23:31, August 3, 2016
Latest editor174.59.49.223 (talk)
Date of latest edit15:17, April 14, 2019
Total number of edits4
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
I have done some testing in Ultimate 2.0.2 and it seems that, after firing a fully charged first stage of Dragon Fang Shot, releasing the bite charge anywhere between frame 80 and frame 85 does full damage and knockback. That is to say, unlike what is described here, releasing it early does not appear to increase knockback nor damage. Was this a thing in Smash 4? Because it appears not to be a thing anymore in Ultimate, if it was, or otherwise I may be missing something. If anyone has any additional evidence or testing to share, please do. 174.59.49.223 15:16, April 14, 2019
Information from Extension:WikiSEO