Talk:Double jump

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do we really need speculation on how characters double jump? we dont have an article on how kirby holds items without having fingers. --The Anonymous--

Read. Confirmed is not equal to speculation. Think about it; do we really need IPs with an IQ equivalent in number to my fingers sharing their half-brained opinions? Semicolon (talk) 03:35, 9 October 2008 (UTC)

ips have feelings too. and this ip has been a member on other wikis, and knows a little bit about harassment. im asking you nicely to leave me alone, please. --The Anonymous--
if you make an account, then he wont bother you. JtM =^] (talk) 04:01, 9 October 2008 (UTC)
prejudice strikes at unexpected moments i suppose --The Anonymous--
Nothing prejudiced about it. I made an edit. You reverted it. Your revert was ill advised. I then judged you. It's not because you're an IP that I found your edit silly, it's because the edit was silly and that I judged you. You can become a valued user on this wiki as an IP. But what was I supposed to refer to you as, a user? That you may be, but a user is a term with semantic complications generally referring to those who have user pages and screen names. You're obviously a person, but to make such a distinction is foolish. The most salient detail was that you operate as an IP. Thus, that is what I called you. Semicolon (talk) 04:09, 9 October 2008 (UTC)
prejudice=prejudge. meaning u "prejudged" me by calling me dumb.--The Anonymous--

What's the point of just using IP anyway? Cheezperson {talk}stuff 04:12, 9 October 2008 (UTC)

it's a crime to humanity. o i thought u said "what's wrong" --The Anonymous--
Ugh. No. Take this vocab lesson. Prejudice is when you have an opinion about someone based on a content-less characteristic, such as race, religion, gender, etc. This is entirely different from a judgment based on something you've done. If I call you an idiot because you're Scientologist or something, even if you aren't an idiot, that's prejudice. If I call you an idiot because you say that, to take an utterly random example, that a fair judgment is prejudice when I've clearly established that there was a contentful reason for the judgment, then that's a fair judgment. Semicolon (talk) 04:18, 9 October 2008 (UTC)
that doesn't mean you can call people you dont even know a thing about personally idiots. --The Anonymous--
This is now an entirely different argument. I'm using a process called logical induction where I induce a quality about you based on limited data. This, unlike deduction, can be wrong, this much is admitted, but it is a logical conclusion nonetheless. I've seen some of the edits you've made; in fact, I've traced an awful lot of them. What I've seen is something very close to trolling, so I have an unfavorable opinion of you. Don't try and blame that on me; it's you who's given me that impression. Fault me for using induction, but don't fault me for the conclusion I've derived based on the data in front of me. You've been the ever-so-generous provider. Semicolon (talk) 04:23, 9 October 2008 (UTC)

all i want is an apology, which u have yet to have posted anything about give me one. --The Anonymous--

Apology for what? Semicolon (talk) 04:26, 9 October 2008 (UTC)
calling me stupid. --The Anonymous--
Fine. It was a bit uncalled for. I'm sorry. But do me a favor, if you would. Start contributing positively or find something better to do, because we've enough trolls as it stands. Semicolon (talk) 04:30, 9 October 2008 (UTC)
that was all i needed this entire time. --The Anonymous--
Hopefully you've taken something away from this experience as well. You'll learn something about me over time, Mr. IP. It's that I'm a giver. Semicolon (talk) 04:34, 9 October 2008 (UTC)
"--The Anonymous--"
and when did i say i was a guy or girl? --The Anonymous--

Let it die. --The Anonymous--

Stop discussing, guys. I agree with the conclussion of beeing a platform wich makes possible the second jump. In addition, I always thaught that there was a platform below the character when s/he perform the second jump, and I never speculated that R.O.B uses the Robo Burner to jump in mid air, but as I said before, I agree with the theory of the platform. --TwinR.O.B. (talk) 01:11, 23 July 2009 (UTC)

Deletion of "How Characters Double Jump"Edit

If this was a section that someone added and no one paid attention to, I would destroy it immediately. But since it looks like some people have worked on it a bit, I'm nominating it for deletion. Reason? It's in-game speculation; something that's fine on fansites but not so much on a factual encyclopedia. Toomai (talk) 18:52, 11 December 2008 (UTC)

I vote Keep. I think it's fine, and speculation isn't that bad.Smoreking(T) (c) 18:26, 4 January 2009 (UTC)

I vote delete. This needs to be decided soon, because it is messy. GutripperSpeak if you are worthy

I vote keep. That section isn't speculation, it's explaination, because they definitely use this invisible platform. Malefix (talk) 22:28, 29 March 2009 (UTC)

I vote delete. The very first comment on this page states that we should have an article on how kirby holds items because we don't know how. I have a few questions too. How does link have his bombs inside his shirt? Why don't people die immediately when they get hit by an arrow? Does Luigi get concussions from hitting a wall w/ his green missile? Oh and also a lot of games have double jumps, but we don't care.

Basically...

NO ONE CARES, THESE ARE VIDEO GAMES AND DON'T MESS WITH THE NATURAL ORDER.75.85.64.155 11:33, 2 March 2014 (EST)

How do we know it's a platform? Yes, the special effect looks somewhat like a platform. But it could be a gust of air for all we know. And a good deal of double jump animations don't look like the character is jumping off something. Besides, if we explained double jumps by saying there's an invisible platform, we then have to explain where this platform comes form.
And I guess speculation is okay, provided it's clear that it is such (which it is). Toomai Glittershine eXemplary Logic 02:30, 30 March 2009 (UTC)

OK, you're right, so let'sa add the "this section contains unverified claims" template. Malefix (talk) 18:14, 30 March 2009 (UTC)

Kid, you were editing smashwiki from your phone? What the hell. Normally, I would think you're in class, but its a sunday so you obviously weren't. Let me give you some advice: Nothing on smashwiki is important enough to merit editing with a f&$%ing cell phone. Just wait till your in front of the computer screen and have a handy thing called the Keyboard, which incidentally has tildes on it. Normally, I would give some long anecdote about how Pope Pius the Second invented the keyboard before selling it to the king of the turks who taught me how to use it, but instead I'll offer up a tip. Instead of editing smashwiki on your phone when you're bored, see if you can download Chip's Challenge. Here's a hint: Chip can't swim without flippers. 13375poolR (talk) 05:46, 30 March 2009 (UTC)
Why are you getting mad over where another user likes to edit. I'm an IP on an iPad and I guarantee you there are others who edit from mobile devices75.85.64.155 11:33, 2 March 2014 (EST)
My "f&$%ing cell phone" does have a keyboard. It just doesn't have an Option key. By the way: It was monday and I was in the schoolbus. And it wasn't because I was bored but because I had just recieved the change notification. I always check my e-mail after school. Saves time. Malefix (talk) 18:14, 30 March 2009 (UTC)

The ripples that you see are just an effect. It can be changed to many things with project smash attacks. You could make it an explosion, a splash or nothing at all. It is only there for graphic effects.highway pumpy sfs 19:03, April 2, 2010 (UTC)

Add "in other games" sectionEdit

Do you think it might be beneficial to add a section (or trivia point) showing which characters can double jump in their own games (the only one I can think of right now is Samus with her Space Jump Boots)? --RoyboyX Talk 10:59, 20 December 2012 (EST)

Not a bad idea. Include Yoshi and Kirby, and maybe the similarly-named "double jump" of the Mario series. Toomai Glittershine   The Riotous 12:58, 20 December 2012 (EST)

Moving to 'double jump'Edit

So I'll start off: I support a move to 'double jump'. It's indisputably the more common name, and thus would be the better article title. — Jigglypuff the Magic Dragon (talk)   20:32, 8 January 2014 (EST)

Support Ryxis (talk) 14:35, 9 January 2014 (EST)

Oppose "Midair" jump is a more accurate term because characters such as Kirby can go beyond their double jumps. A redirect solves how "double jump" is the more common term, so there shouldn't be any problem for those searching the term.   Green Mario 15:45, 10 January 2014 (EST)

Comment We also need to know what the official name for this action is. If it is "midair jump", we should keep it as it is.   Green Mario 15:45, 10 January 2014 (EST)

You should probably be informed that we don't choose page names just because they're official. Toomai Glittershine   The Incomprehensible 16:32, 10 January 2014 (EST)
Ah, thanks. I'm not very savy in SmashWiki's policies, as I'm hailing mostly from MarioWiki (which has opposite policy when it comes to nomenclature). Still, my arguments aren't disputed. Yet.   Green Mario 16:36, 10 January 2014 (EST)

Oppose I see midair jump getting sufficient usage, "double jump" isn't anywhere near ubiquitous in its use, and then on top of that, "midair jump" is much more descriptive of what it actually is; characters jumping in midair, not jumping a second time. Plus what Green Mario said about it not making sense for characters with multiple midair jumps. Omega Tyrant   16:40, 10 January 2014 (EST)

Google results:
"midair jump" site:smashboards.com: 1240
"double jump" site:smashboards.com: 6760
Toomai Glittershine   The Jiggy 18:03, 10 January 2014 (EST)
Is there any policy dictating what gets priority: accuracy or usage frequency?   Green Mario 18:42, 10 January 2014 (EST)
I wouldn't call that ubiquitous usage, and that does nothing to refute my other point, on how "double jump" is blatantly wrong. Omega Tyrant   18:43, 10 January 2014 (EST)
Ubiquitous no; significantly more common yes (unless you can come up with some other usage stat that says otherwise). Also note that techniques have never been known as "midair jump this", but "double jump that". And being "wrong" hasn't stopped us from using other significant terms, like "Sakurai angle" (misnomer) or "tripping" (the animations technically involve slipping, not tripping).
I'd also like to note that the internet in general vastly prefers "double jump", as by removing the SmashBoards restriction from the Google search, "midair jump" gets 4840 results (of which we're the top result, potentially due to us using it while not many others do?) whereas "double jump" gets 1.15 million. Toomai Glittershine   The Labbie 19:00, 10 January 2014 (EST)
And oh yeah changing the Google search to work on us results in 82 for "midair jump" and 153 for "double jump", so it's not like we're much different in terms of using which term. Toomai Glittershine   The Inconceivable 19:06, 10 January 2014 (EST)
Sakurai angle isn't exactly as self-explanatory sounding as "double jump", however. Tripping overlaps with slipping, mostly, so there really isn't any sort of misnomer, so we can let that slide. While it's true that double-jump overlaps with midair jump as well, I feel that midair jump is a better general term than double jump. I think "double jump" is more used in general, though, so that's why it's used more often in technique descriptions. Plus, most characters have only a second jump. This is sort of how "remix" is used instead of "cover" for songs. One is wrong, the other is used much less often. What should we go with?   Green Mario 19:21, 10 January 2014 (EST)
"And being "wrong" hasn't stopped us from using other significant terms, like "Sakurai angle" (misnomer) or "tripping" (the animations technically involve slipping, not tripping)."
What is "tripping"? "A stumble or misstep." And what happens? The characters trip and fall. "Tripping" is certainly a correct term and not "technically wrong" at all, nor misleading/confusing in anyway.
Now what happens here? The characters jump in midair. They're not "double jumping", and jumping a prior time is not at all required for it. You run off the stage or get hit off the stage, you then jump in midair only once, without any prior jump. "Midair jump" is clearly correct here and not "double jump", since you know, it's a jump you perform in midair, not necessarily a second jump. Additionally, you have characters with multiple midair jumps. Saying they have multiple "double jumps" does not make any sense whatsoever. "Midair jump" explicitly and intuitively describes what the action is, "double jump" does not. Why does it need to be more complicated than this?
When we use "unofficial terminology", we do it when the "official term" is near nonexistent in its usage and is esoteric to the general public (which unlike "ukemi" and "prat falling", midair jump is not), and when the "unofficial term" can be used within articles without potentially confusing, misleading, or just blatantly getting wrong on what the actual action is (which as I shown, "double jump" does).
The Wiki additionally has prior precedence of using less common terms that are fully correct and don't cause confusion. For example, meteor smash vs. spike. Spike gets used a lot more in the competitive community, but we fully use meteor smash for the meteor smash moves to avoid confusion with the actual spikes. Then with priority, many competitive players misuse the term as a shorthand for "move's speed/reach/hitbox placement", but we make it a point to not use it that way here, as it misrepresents the actual characteristics of the move and causes confusion with the actual priority mechanic.
In this case, "midair jump" is an objectively superior and more descriptive/intuitive/consistent term, that everyone will understand the usage of (again, you say "Sheik has a high midair jump", and everyone will get it, unlike "Sheik has a far reaching ukemi"). We don't always go with the term that is just more common, it has to make actual better sense too (or at least equivalent) and not cause potential for confusion/inconsistency that the official term wouldn't. It's pretty damn clear that "midair jump" is the perfect terminology to use for this action, is this a term that is really worth fighting to change because competitive players inexplicably tend to use the inferior "double jump" instead? I'll also like to say we are an encyclopedia, not a repository of Smashboards threads. The terminology we use here should be what works best for encyclopedic purposes, not just what the competitive community uses more. If the common unofficial term works better for us, then we use it; it should be clear it does not in this case. Omega Tyrant   19:53, 10 January 2014 (EST)
We're an encyclopedia, not a dictionary. We don't get to decide what "makes sense" in language, we report on what people use. And the data makes it clear that people use "double jump" more than "midair jump" despite the semantic technicalities. Toomai Glittershine   The Jiggy 20:39, 10 January 2014 (EST)
The reason we are an encyclopedia emphasizes that we go by accuracy rather than "who uses it more", so being accurate is in conjunction with encyclopedia-like writing. Again, as Omega Tyrant said, we make a distinction between spike and meteor smash despite the two terms being used nearly interchangeably. We should inform, not continue to misinform because everyone else is using the word incorrectly.   Green Mario 21:20, 10 January 2014 (EST)
We differentiate "meteor smash" and "spike" because there is an actual functional difference, regardless of how people use the terms. "Midair jump" and "double jump" are functionally identical. We are not "misinforming" anyone by using "double jump" as the primary term because, guess what, it's not wrong. It's even in Wiktionary as "To execute a second jump while still in midair from the first jump." and has been there for four years; "midair jump" has never even had a page. Given this plus the Google results above, the term "double jump" is clearly far more ingrained in the culture of gaming and the internet than "midair jump" is, to the point where the minor edge in semantics that "midair jump" has is insignificant. Toomai Glittershine   The Glow 00:08, 11 January 2014 (EST)
The problem is that the midair jump in Super Smash Bros. does not adhere to Wiktionary's definition. "To execute a second jump while still in midair from the first jump." The "double" jumps from Super Smash Bros. can apply to Kirby's floating, jumping after getting hit, and jumping after falling off, so they're not double jumps. As I said, "cover" and "remix" are also two different terms that culture uses interchangeably; common misconceptions are also ingrained in culture: "redecos" and "repaints"; "ports", "remakes", "enhanced ports", and "re-releases". Just because a lot of people use it doesn't make it any more accurate.   Green Mario 00:32, 11 January 2014 (EST)
The double jump from Team Fortress 2 acts the same: you can use it without having technically made the first jump. And it's still called a double jump, officially in fact (as far as I'm aware).
My point is that "midair jump" and "double jump" have the exact same meaning to people who play video games, and as a result we should go with the more common term. It's Jakob's Law - "Users spend most of their time on other websites.", describing how being familiar is more important than being unique. Toomai Glittershine   The Victorious 01:11, 11 January 2014 (EST)
What other games use is irrelevant, and this isn't an attempt to "be unique", this is using the term that is best for our purposes. And as I shown, "midair jump" is objectively superior to "double jump", this is not a case like "ukemi vs. tech" where both terms are bad so we might as well go with the much more used and known one, or "prat falling vs. tripping" where the latter is a simpler and more sensible term as well as being used near ubiquitously. You can keep going on how "double jump" is used more, that doesn't refute my main point at all. And again, midair jump is not some esoteric term, all browsers will get it (because its name perfectly reflects the action), which again is not the situation with official terms like ukemi, so the "familiarity" argument doesn't fly here.
"We're an encyclopedia, not a dictionary. We don't get to decide what "makes sense" in language, we report on what people use."
Except we're not being a dictionary by using the term that is objectively better and better suited for our uses? And sure, we're gonna mention that double jump is a common term in this article, but throughout the Wiki, we're gonna use the term that works better and more consistently for our purposes. Again, this is a jump in midair, why the fuck fight to change "midair jump" when the term already perfectly describes the action and is completely intuitive to use? It's not like Sakurai called it "antigravity bounce" or some other more complicated name that is awkward and can't be used as easily within articles.
"We are not "misinforming" anyone by using "double jump" as the primary term because, guess what, it's not wrong. It's even in Wiktionary as "To execute a second jump while still in midair from the first jump.""
Except for Smash, yes it is technically wrong as well? One, you don't need to execute that "first jump" to perform your midair jump, you just need to be in midair, and two, there are multiple characters in the series with multiple midair jumps, saying they have "two/three/four/five double jumps" makes no sense whatsoever.
Yes it's clear double jump is used more, but we don't just use a term just because it's used more. We're not gonna say "Meta Knight's down smash has great priority" just like it's nonsensical to say "Kirby has five double jumps" over "Kirby has five midair jumps". Seriously, out of all the "unofficial" vs. "official" stuff, why spend any expenditure changing an already perfect and better and completely intuitive "official" term that we have been using just fine for years? Who are we seriously throwing off or confusing or causing any "unfamiliarity" with by using such a perfect and intuitive, if less used, term already? This is all a negative expenditure that tries to fix a problem that wasn't there to begin with. Omega Tyrant   05:33, 11 January 2014 (EST)
Neither term is "objectively superior", stop pretending either is. Toomai Glittershine   The Sphere 11:15, 11 January 2014 (EST)
May I also remind you that this is solely determining the title of the page. No effort would be spent doing anything other than moving the page and changing the opening sentence. We can still use "midair jump" and "double jump" throughout the wiki as long as each page is itself consistent, just like American vs. non-American spelling. And the argument that "we've always done it this way" is also bunk for hopefully obvious reasons. Toomai Glittershine   The Producer 11:33, 11 January 2014 (EST)
One term is fitting for the move, the other is used more often (but not to the point where it can be used such see "octopuses" and "octopodes") and has a slightly different definition. I don't know why the "we're using it for a long time without problems" argument is bunk. I don't see how changing something that is correct to something that is used more in colloquial dialogue will fix anything other than a bit more hits in a search engine.   Green Mario 13:55, 11 January 2014 (EST)
Excuse the long delay in response, I got caught up in other things this weekend.
Anyway, "midair jump" is objectively superior, because it fully and accurately describes what the action is (being a jump in midair), while "double jump" insinuates that it's the second jump the character performs in succession, which is not the case and can be downright inaccurate (being that characters don't need to perform the first jump to perform it, and the fact there are multiple characters with multiple midair jumps). It really doesn't get more simple than that. Omega Tyrant   12:07, 13 January 2014 (EST)
"Double jump" also "fully and accurately describes what the action is" if you've ever played any video game with the action ever before. Language evolves to suit usage, not the other way around (as sad as that is, it's still true).
Green Mario: The majority of arguments involving something like "it's how we've always done it, so don't change it" don't really address the debate itself unless it can be demonstrated that there's an advantage in leaving things unchanged. In this case, I believe I have sufficiently demonstrated that the two terms are functionally identical to our target audience, one of the two terms has an extreme edge in common usage, and the effort required to make the change would be minimal; I believe this outstrips any minor advantage in not changing it. Toomai Glittershine   The Engineer 13:46, 13 January 2014 (EST)
Other video games may use the term, but again, other games are irrelevant, and it simply does not work that way for Smash. Quite frankly, other games should follow the Smash's term usage and start calling them "midair jumps", unless they're explicitly the second jump the character performs.
I can't explain it any simpler than I already have; "midair jump" implies a jump in midair, "double jump" implies the second jump in succession, and the technique here is quite certainly the former, especially for characters with multiple midair jumps. Why are you being dense about this?
What makes a name the best name for a technique? A simple and intuitive name that fully describes the action as best as possible and that people can readily understand. An example of a good technique name would be pivot grab (a grab you perform while turning around). What is this technique? "A jump you perform in midair", not "the second jump you perform". And again, the characters with multiple jumps, it does not make any sense to say Kirby has "five double jumps" instead of "five midair jumps".
I hate to keep repeating arguments, but you're not refuting them, and instead just keep going back to an appeal to popularity. When we use the common term, it's when the official term is near nonexistent in usage, and when the official term is decidedly inferior/more complicated/unintuitive. Here, midair jump is not pretty much unknown and never used like ukemi and prat falling are, nor is it an inferior/more complicated/unintuitive name (which as I shown over and over, is the opposite).
"The majority of arguments involving something like "it's how we've always done it, so don't change it" don't really address the debate itself unless it can be demonstrated that there's an advantage in leaving things unchanged."
There's need to be a greater demonstrateable advantage to changing things. Quite simply, your case to change "midair jump" to "double jump" is not strong, when your entire argument is an appeal to popularity. You're not showing any actual advantage is using "double jump" to "midair jump" except that "more smashers and games use it", when I demonstrated repeatedly on how midair jump is the better term for us to use and does not leave people feeling "unfamiliar", especially for encyclopedic purposes (again, saying "Kirby has five double jumps" is just plain stupid). Omega Tyrant   12:57, 14 January 2014 (EST)
You didn't even get the fallacy right; it's appearl to common practice, not appeal to popularity. Though I guess you can say it's both, since "double jump" is both the popular choice and the common practice.
That aside, if you're going to say my argument is fallacious, then look at your own. Your fundamental argument is "it's a better name". Who decides what's a better name? We have no authority to decide on what's "better", we report on what people use. SW:OFFICIAL spells it out: Do use the name that is most commonly accepted. If two terms are equally used, be consistent. It is blatantly clear that one term vastly overpowers the other in usage in both the Smash Bros. community and in gaming in general. I don't particularily care whether it's "right", "wrong", "more correct", or whatever. I care that we follow our own damn rules.
Now let's both of us shut up and let other users give their opinion. Toomai Glittershine   The Non-Toxic 13:33, 14 January 2014 (EST)
Oh yeah one other thing I forgot to note. Look at the page history and you'll see that this was originally at "double jump", but was then moved to "midair jump" explicitly because that was the official name from the DOJO!!, which quite obviously is the exact opposite of what the policy says to do and probably only happened because the policy didn't exist at the time. So no, this is not a battle between two unofficial terms, it is between an official one and a more widely-used unofficial one (hey, where have we seen that before?). Toomai Glittershine   The Victorious 13:57, 14 January 2014 (EST)
Rules don't always get the final say. Sometimes, common sense triumphs. I care when it's correct rather than misleading. As Omega Tyrant continues to assert, "Quite simply, your case to change "midair jump" to "double jump" is not strong, when your entire argument is an appeal to popularity." and that's all I'm seeing in your arguments. Your only back-up is "it's the rules". Don't live by the rules.  Green Mario 16:13, 14 January 2014 (EST)

(resetting indent) To take a different angle on this whole shabang, compare "midair jump" vs "double jump" to "ukemi" vs "tech". Both pairs are an unpopular official term that is more semantically valid versus a widely-used unofficial term common to several other games and used as the base for several technique names (like "edgetech" or "double jump cancel"). To someone who knows nothing of Smash Bros., "midair jump" and "double jump" are equally meaningful, while "ukemi" and "tech" are equally meaningless. The only difference is that this page was moved to the official term with nothing but "it's official" as justification (and was somehow ignored or forgotten about even after SW:OFFICIAL came to pass), whereas "tech" has been firmly rooted as the primary for our entire existence even without SW:OFFICIAL (as far as I'm aware). How is this move any different than a theoretical moving of "ukemi" to "tech"? Toomai Glittershine   Le Grand Fromage 20:27, 14 January 2014 (EST)

Well? Is no one capable of arguing this point, or was it just forgotten about? Toomai Glittershine   The Engineer 15:40, 22 January 2014 (EST)
I'm waiting to see if anyone can refute this. Toomai Glittershine   The Bold 17:47, 28 January 2014 (EST)
Both of you had good, solid reasons to support your ideas. I most certainly can't speak for all of the users of Smash Wiki, but I'm guessing that a lot of people have read your debates and have no idea which side to support. That's how I feel anyway. ChuckNorris  18:52, 28 January 2014 (EST)

On a completely irrelevant note, why does the main article link to the lowercase "jump", but the talk page of the lowercase "jump" redirects to the capitalized "Jump?" The talk page should be moved to the lowercase "jump", or the talk pages should not redirect to each other. Awesome Cardinal 2000 18:45, 11 January 2014 (EST)

Yeah that should be fixed (probably once this discussion is over so a double move isn't needed). Toomai Glittershine   The Engineer 13:46, 13 January 2014 (EST)


Just to throw my thoughts in... I do believe "double jump" is more relatable and easier to say compared to "midair jump", despite being technically wrong for reasons stated above. Don't get me wrong here: midair jump sounds better to me because it is proper (and I am proper as you'll see soon). This case to me is just like how many people use palette swap (or people using recolor as a term for an outfit) for altered textures on 3D models of all things. I don't approve of that at all and I honestly cringe hearing people use those words interchangeably. Calling an outfit by a specific color like Falco's green outfit/color is not what bothers me; it is people using terminology for 2D graphics for 3D, and oftentimes poorly at that. It is not my place to change such terms used universally on here however, so I don't.
Back on subject: It's not that big of a deal because a double jump's general definition in video games is the jump in mid-air. We should still be wary of how we use such a term for characters discernibly. Because Smash Wiki says it is not official, there is no reason to let this affect our personal vocabulary for the game. Dragon5 (talk) 18:50, 28 January 2014 (EST)

I OPPOSE. Because midair jump includes all characters that can jump more than two times. Plus, midair jump seems to fit more than double jump. Smashdude10 (talk) 19:58, 12 February 2014 (EST)

New section just to make editing easierEdit

So I'm still not done with this, and I don't yet feel like being bold, pulling rank, and just moving it anyway. There is no advantage to keeping this titled as a term that can be proven is inferior in usage, which is explicitly the metric to how we name such pages. Also see my above spiel asking why this is considered different than "tech" vs "ukemi". Toomai Glittershine   The Incomprehensible 23:34, 27 February 2014 (EST)

Still in support of moving to double jump. Nobody says "midair jump." You literally hear people say "Jigglypuff's third double jump." Wikis are based on the language used, not what should be technically used because it's more correct. I.e., a wiki is a derivative of the culture it documents, not the other way around. Double jump is the term used. Midair jump is also correct but never really heard. Ryxis (talk) 20:49, 2 March 2014 (EST)

Bump. Can we just move it yet. Ryxis (talk) 18:30, 8 March 2014 (EST)

Support for moving to Double Jump. Like Toomai and Ryxis said, its the more common term to use and Midair Jump is the lesser used one. I think quantity is better than quality this time. If no one opposes in a week, I'm automatically moving this. Dots (talk)   The Solid Snake 11:10, 11 March 2014 (EDT)

Origin sectionEdit

In which games do Mario and Luigi double jump? – Smiddle 13:46, 12 March 2015 (EDT)

In most core Mario games, the terms "double jump" and "triple jump" are used to refer to "when you land on the ground, jump again to go higher", as opposed to "jump while in the air", which I don't think anyone playable other than Yoshi has ever been capable of doing (aside from gimmicks like the Cosmic Spin). So I don't really think it's an applicable origin for them. Toomai Glittershine   The Brazen 14:12, 12 March 2015 (EDT)
Pretty much, the similarity is in name only. – Smiddle 02:52, 13 March 2015 (EDT)