Hitbox visualization showing Steve's up smash.
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OverviewEdit

Update HistoryEdit

  13.0.1

  •   Hitbox ID 0 of up smash's magma block has less fixed knockback (40 → 20), making it harder for Steve to combo off of it should he cancel the move with his blocks.

HitboxesEdit

Main attackEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 1.0% 0   Standard 0 100 90   3.0 top 0.0 3.0 8.0 to 1.5 0.4× 1.0× 0%               Punch   All All            
Magma block
0 0 6 0.4% 0   Standard 0 100 20   3.5 top 0.0 9.75 3.25 to -3.25 0.4× 0.2× 0%               Fire   All All            
1 0 6 0.4% 0   Standard 0 100 60   3.5 top 0.0 3.25 3.25 to -3.25 0.0× 0.2× 0%               Fire   All All            
Final hit
0 0 0 14.0% 0   Forward 47 90 0   8.0 top 0.0 26.5 0.0 0.8× 1.0× 0%               Fire   All All            

PickaxeEdit

The pickaxe's hitbox is active alongside the final hit, and does not use up durability points if it connects, unlike Steve's other attacks involving tools. If the move is used without a pickaxe, no additional hitbox is generated.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Wood
1 0 0 7.4% 1.0   Forward 56 82 0   3.5 haver 4.0 4.0 0.0 1.0× 1.0× 0%               Kick   All All            
Stone
1 0 0 8.14% 1.0   Forward 56 82 0   3.5 haver 4.0 4.0 0.0 1.0× 1.0× 0%               Kick   All All            
Iron
1 0 0 8.88% 1.0   Forward 56 82 0   3.5 haver 4.0 4.0 0.0 1.0× 1.0× 0%               Kick   All All            
Gold
1 0 0 7.4% 1.0   Forward 56 92 0   3.5 haver 4.0 4.0 0.0 1.0× 1.0× 0%               Kick   All All            
Diamond
1 0 0 9.99% 1.0   Forward 56 82 0   3.5 haver 4.0 4.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Charges between 6-7
Hit 1 8-9
Magma block 8-48 (rehit rate: 6)
Final hit 49-50
Interruptible 77
Animation length 82
Steve                                                                                                                                                                     
Magma block                                                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Prop event
 
Interruptible

Magma block parametersEdit

Y offset 20u
Size multiplier 1.3