Hitbox visualization showing Sora's up smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 0.6% 0   Standard 0 100 170   3.2 top 0.0 7.4 4.2 to 11.4 0.0× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 14.6% 0   Forward 52 88 0   4.8 top 0.0 28.6 3.8 1.0× 1.0× 0%               Kick   All All            
1 0 0 14.6% 0   Forward 52 78 0   9.8 top 0.0 28.6 3.8 0.8× 1.0× 0%               Kick   All All            
2 0 0 14.6% 0   Forward 52 78 0   3.6 haver 0.0 4.2 0.0 0.8× 1.0× 0%               Kick   All All            
3 0 0 14.6% 0   Forward 52 78 0   3.6 haver 0.0 -0.6 0.0 0.8× 1.0× 0%               Kick   All All            

TimingEdit

Charges between 6-7
Hit 1 11-12
Hit 2 16-19
Interruptible 53
Animation length 65
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible