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Sora (SSBU)/Down special

Hitbox visualization showing Sora's down special, Counterattack.
Hitbox visualization showing Sora's down special, Counterattack, when attacking.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 9.0 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            
Mid
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 13.5 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            
Late
0 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 0.0 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
1 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 4.6 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
2 0 0 9.0% 0   Standard 74 67 0   3.2 haver 0.0 9.2 0.0 0.3× 1.0× 0%               Sora Cleave Single   All All            
3 0 0 9.0% 0   Standard 74 67 0   3.2 top 0.0 4.0 to 16.5 11.5 0.3× 1.0× 0%               Sora Cleave Single   All All            

TimingEdit

CounterEdit

Intangibility 7-8
Counter 8-25
Interruptible 52
Animation length 64
                                                                                                                               
                                                                                                                               

HitEdit

Intangibility 1-29
Hitboxes 25-27, 28, 29
Interruptible 49
Animation length 88
                                                                                                                                                                               
                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible