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Sonic (SSBU)/Floor attack (front)

Hitbox visualization showing Sonic's getup attack when laying on his front.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 10.0   Standard 80 50 0   5.0 rot 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Intangibility 1-21
Hitbox 15-21
Interruptible 46
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible

TriviaEdit

  • Alongside Bowser Jr.'s back floor attack, this is the only floor attack in the game to consist of a single hit, rather than two separate hits to the character's respective sides.
    • It also deals less damage than each hit of other characters' floor attacks (7% → 6%), but with some more shield damage to compensate (8 → 10).