Hitbox visualization showing Sonic's down tilt.
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OverviewEdit

A legsweep. Its diagonal angle can lead to combos at lower percents. It resembles the Leg Throw from Sonic the Fighters.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 0   Standard 40 100 0   3.4 kneer 7.5 to 0.0 0.0 0.0 1.0× 1.0× 20%               Kick   All All            

TimingEdit

Jostling is disabled during frames 3-7.

Hitboxes 6-7
Interruptible 28
Animation length 46
                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The move has a 20% trip chance that can never actually happen, due to its largely vertical launch angle.