Hitbox visualization showing Sonic's up tilt.

OverviewEdit

A 540 kick, similar to Captain Falcon's up smash. It has decent vertical range, but poor horizontal range. It can potentially be followed up with a short hopped forward aerial beginning at 0% and up to 40%, depending on DI. However, this combo is only reliable against heavyweights and fast-fallers. Originates from Sonic the Fighters.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1 (early)
0 0 2% 0   0 100 100 5.5 0 0.0 8.0 4.5 0.5x 1.0x 0%               Kick  
Hit 1 (late)
1 0 2% 0   0 100 60 3.0 8 0.0 0.0 0.0 0.5x 1.0x 0%               Kick  
2 0 2% 0   0 100 35 4.0 9 2.0 0.0 0.0 0.5x 1.0x 0%               Kick  
3 0 2% 0   0 100 12 5.0 9 7.0 0.0 -1.5 0.5x 1.0x 0%               Kick  
Hit 2
0 0 6% 0   40 120 0 4.0 4 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   40 120 0 5.0 5 2.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 6% 0   40 120 0 7.0 5 7.0 0.0 1.5 1.0x 1.0x 0%               Kick  

TimingEdit

Hit 1 (early, late) 7, 8-9
Hit 2 18-19
Interruptible 40
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible


  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.