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Sonic (SSB4)/Down tilt

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Revision as of 06:21, February 2, 2021 by SuperSqank (talk | contribs) (→‎Hitboxes)
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Hitbox visualization showing Sonic's down tilt.

Overview[edit]

Sonic performs a low sweeping kick that can allow him to pseudo-crawl. Originates from Sonic the Fighters.

This is one of Sonic's fastest ground attack and an overall very useful move. Combined with the Sakurai angle, it has a high chance of tripping opponents, allowing Sonic to capitalise on their floor recovery. It can also be useful in edgeguarding, as opponents will be sent further away every time they get hit by the move. Finally, its high speed and decent horizontal range make it safe to use in many cases, as it is very difficult to punish this move out of shield. However, due to Sonic's extremely powerful neutral game, this attack sees little use, with Spin Dash, Spin Charge and grabbing being more commonly used for racking up damage.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 6% 0 Sakurai angle 30 80 0 3.4 9 7.5 0.0 0.0 1.0x 1.0x 20% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png 0.0 0.0 0.0

Timing[edit]

Hitboxes 6-7
Interruptible 28
Animation length 37
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Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible