SSBB Icon.png

Snake (SSBB)/Neutral aerial

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 6% 0   0 100 5 5.0 0 0.0 14.0 12.0 1.0x 1.0x 0%               Thud  
1 0 6% 0   0 100 5 5.0 0 0.0 14.0 2.0 1.0x 1.0x 0%               Thud  
2 0 6% 0   0 100 40 5.0 0 0.0 2.0 12.0 1.0x 1.0x 0%               Thud  
3 0 6% 0   0 100 40 5.0 0 0.0 2.0 2.0 1.0x 1.0x 0%               Thud  
Hit 2
0 0 5% 0   0 100 5 5.0 0 0.0 14.0 12.0 1.0x 1.0x 0%               Thud  
1 0 5% 0   0 100 5 5.0 0 0.0 14.0 2.0 1.0x 1.0x 0%               Thud  
2 0 5% 0   0 100 40 5.0 0 0.0 2.0 12.0 1.0x 1.0x 0%               Thud  
3 0 5% 0   0 100 40 5.0 0 0.0 2.0 2.0 1.0x 1.0x 0%               Thud  
Hit 3
0 0 4% 0   0 100 10 5.0 0 0.0 14.0 12.0 1.0x 1.0x 0%               Thud  
1 0 4% 0   0 100 10 5.0 0 0.0 14.0 2.0 1.0x 1.0x 0%               Thud  
2 0 4% 0   0 100 70 5.0 0 0.0 2.0 12.0 1.0x 1.0x 0%               Thud  
3 0 4% 0   0 100 70 5.0 0 0.0 2.0 2.0 1.0x 1.0x 0%               Thud  
Hit 4
0 0 13% 0   45 95 0 9.0 0 0.0 13.0 11.0 1.0x 1.0x 0%               Thud  

TimingEdit

Initial autocancel 1-3
Hit 1 10-13
Hit 2 22-25
Hit 3 34-37
Hit 4 44-46
Ending autocancel 50-
Animation length 67
                                                                                                                                     
                                                                                                                                     

Landing lagEdit

Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel