OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 6% 0   0 100 50 6.0 0 0.0 1.0 2.0 1.0x 1.0x 0%               Thud  
1 0 6% 0   0 100 50 7.0 0 0.0 -1.0 3.0 1.0x 1.0x 0%               Thud  
2 0 6% 0   0 100 50 7.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Thud  
Hit 2
0 0 5% 0   0 100 60 6.0 0 0.0 1.0 2.0 1.0x 1.0x 0%               Thud  
1 0 5% 0   0 100 60 7.0 0 0.0 -1.0 3.0 1.0x 1.0x 0%               Thud  
2 0 5% 0   0 100 60 7.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Thud  
Hit 3
0 0 5% 0   0 100 80 7.0 0 0.0 1.0 2.0 1.0x 1.0x 0%               Thud  
1 0 5% 0   0 100 80 8.0 0 0.0 -1.0 3.0 1.0x 1.0x 0%               Thud  
2 0 5% 0   0 100 80 8.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Thud  
Hit 4
0 0 12% 0   50 110 0 7.0 0 0.0 1.0 2.0 1.0x 1.0x 0%               Thud  
1 0 12% 0   50 110 0 8.0 0 0.0 -1.0 3.0 1.0x 1.0x 0%               Thud  
2 0 12% 0   50 110 0 8.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Thud  

TimingEdit

Initial autocancel 1
Hit 1 3-4
Hit 2 14-15
Hit 3 25-26
Hit 4 36-37
Animation length 59
Ending autocancel 63-
                                                                                                                     
                                                                                                                     

Landing lagEdit

Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel