SSBB Icon.png
SSB4-U Icon.png
SSBU Icon.png

Smashville

From SmashWiki, the Super Smash Bros. wiki
Revision as of 23:10, March 6, 2021 by Voqéo (talk | contribs) (→‎Origin)
Jump to navigationJump to search
Animal Crossing: Wild WorldSuper Smash Bros. Brawl
Animal CrossingSuper Smash Bros. for Wii USuper Smash Bros. Ultimate

Smashville
{{{content1}}}
{{{content2}}}
{{{content3}}}

Symbol of the Animal Crossing series.
Smashville across the series.
Universe Animal Crossing
Appears in Brawl
SSB4 (Wii U)
Ultimate
Availability Starter (Brawl and Ultimate)
Unlockable (SSB4)
Unlock criteria Clear the Playing Tricks event.
Crate type Presents
Maximum players 4 (Brawl)
8 (Wii U and Ultimate)
Music
Bolded tracks must be unlocked
Brawl Title (Animal Crossing) (100%)
Go K.K. Rider! (20%)
2:00 a.m. (20%)
Town Hall and Tom Nook's Store (20%)
The Roost (20%)
K.K. Slider tracks
for Wii U Title (Animal Crossing)
Tortimer Island Medley
Go K.K. Rider!
2:00 a.m.
Town Hall and Tom Nook's Store
The Roost (Animal Crossing: Wild World)
K.K. Slider tracks
Ultimate Animal Crossing series music
Main: Title Theme - Animal Crossing
Alternate: Title Theme - Animal Crossing: Wild World
Tournament legality
Brawl Singles: Starter
Doubles: Starter
Smash 4 Singles: Starter
Doubles: Starter
Ultimate Singles: Starter
Doubles: Starter
Article on Nookipedia Town

Smashville (すま村, Smash Village) is a stage in Super Smash Bros. Brawl, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate based on the Animal Crossing franchise. Players battle on a platform with a moving horizontal jump-through platform suspended above an Animal Crossing town while spectators watch on. Villager is fought here for his unlocking battle in Ultimate.

Stage overview

Smashville's only dynamic element is a floating soft platform that moves from side to side over the stage.

The stage is home to numerous background characters from the Animal Crossing series and features a day-night cycle that runs according to the console's internal clock. On Saturday evenings from 8:00 PM to 12:00 AM, K.K. Slider will appear in the background performing a concert. Other background characters spectate the fight, reacting to KOs and visibly favoring one fighter or another.

Small, red balloons sometimes float overhead, carrying food items if they are enabled (even if the overall item frequency is set to "none"). The balloons can be popped with one hit. Moves that change once hitting a hurtbox will interact with the balloons, such as Bouncing Fish.

Ω forms and Battlefield form

In Super Smash Bros. for Wii U, the moving platform, background characters and balloons do not appear in the Ω form. Additionally, the stage is increased in length somewhat to match that of Final Destination.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are based on the soft platform of the normal form.

Hazards Off

With hazards off in Ultimate, balloons no longer appear and the moving platform stays in the middle above the primary platform. Oddly, the platform does not start in this position, and moves from the right to the middle at the start of each battle.

Background Characters

The following characters appear in the background of Smashville:

There are certain stipulations to how the characters appear:

  • At least one human villager will always appear.
  • Copper and Booker always appear together, as do Katie and Kaitlyn.
  • Sable and Mabel are likely (but not guaranteed) to appear together, as are Blathers and Celeste.
  • Gracie and Brewster both occupy the right side of the stage, so they are mutually exclusive.
  • Tortimer and Cornimer never appear together; neither do Pelly and Phyllis.
  • Only one of the Nooklings can appear at a time.
  • Tom Nook can appear in any of his four outfits.
  • During the day, Blathers and Celeste will be asleep, just like in Animal Crossing itself.

Origin

A Town in Wild World.

Each Animal Crossing game is mostly set in a small town. A typical town can be seen in the background of this stage and retains almost everything that is present in a town in the Animal Crossing series, such as trees, rocks, flowers, a river with bridges, and a waterfall along with various buildings:

Building Origin Game Purpose
Able Sisters Animal Crossing A clothing and tailoring shop, where the player can design their own clothing and umbrellas.
Animal Villager Houses Animal Forest (design from Animal Crossing: Wild World) The residences of the non-playable villager characters.
Museum Animal Crossing An initially-empty museum, which can be filled by the player by donating bugs, fish, fossils, and works of art. It also includes an observatory, where constellations can be designed, and The Roost, a coffee shop.
Player's House Animal Forest (design from Wild World) The player's residence, which can be expanded and decorated with wallpaper, carpeting, and furniture.
Town Hall Animal Crossing: Wild World The main building for the town's civic duties; the player can pay their debt to Tom Nook, deposit and withdraw money, mail letters, dispose of unwanted items, etc.

Overall, the stage mainly draws from Wild World.

Strangely, despite Tom Nook's store being one of the most important buildings in the Animal Crossing series, not one version is present in this stage. The background also contains elements that occasionally appear, such as the taxi driven by Kapp'n, who drops players off at the Town Hall; a flying saucer flown by Gulliver, a seagull astronaut; and Pete, a pelican mailman, flying across the background. At night, constellations can be seen in the sky, similar to the constellations that can be designed by the player at the museum's observatory.

In Animal Crossing, there are balloons that occasionally float over the town carrying a present. In Wild World onwards, if the player has a slingshot, they can use it to pop the balloon. In the original Animal Crossing, they instead must wait for it to fly into a tree, then shake it out. This stage features balloons that pop when attacked, and, if items are enabled, carry food.

In Animal Crossing, there is a dog musician named K.K. Slider, who performs every Saturday at 8:00 PM. If the player talks to K.K. Slider, the player can either request a song or ask him to play a random song. In this stage, if the player plays on this stage from 8:00 p.m. to midnight on a Saturday, K.K. Slider can be seen and heard playing one of his songs. The songs that K.K. Slider plays on this stage are real songs that he plays in the Animal Crossing games.

The stage was given a visual redesign in Ultimate which, while still largely based upon Wild World, also draws inspiration from other games in the Animal Crossing series. For example, the bridges are now curved like in Animal Crossing: City Folk (rather than flat as in Wild World), and the clouds are now wispy and slightly transparent as they are in Animal Crossing: New Leaf. Other minor changes have been made, such as changing the positions of certain objects and introducing new types of flowers and fruit trees.

Tournament legality

In Brawl this stage is a starter in tournaments because of its simple layout and lack of stage hazards. It is one of the three Brawl stages legal in Japan; the others are Battlefield and Final Destination.

The 2017 recommended ruleset for SSB4 also lists this stage as a starter in tournaments, for the same reasons as in Brawl.

Most rulesets for Ultimate keep the stage as a starter, as it still lacks any dangerous stage hazards.

Update history

Super Smash Bros. for Wii U 1.0.2

  • Added 8-player mode version of the stage and altered existing Ω form to support 8 players (from 6).

Super Smash Bros. Ultimate 3.1.0

  • Smashville's revival platforms locations have been changed.

Gallery

Super Smash Bros. Brawl

Super Smash Bros. for Wii U

Super Smash Bros. Ultimate

Names in other languages

Language Name Meaning
Japan Japanese すま村 Smash Village
UK English Smashville
France French Smash Ville
Germany German Smash-Stadt Smash City
Spain Spanish Pueblo Smash Smash Town
Italy Italian Smash Village
China Chinese 任天村 Nintendo Village
South Korea Korean 스매시 마을 Smash Village
Netherlands Dutch Smashdorp
Russia Russian Смешвиль

Trivia

  • This is the only stage from a fighter-based universe to debut before its fighter.
  • The Town Hall clock shows the actual time from the console's internal clock.
  • The name "Smashville" takes advantage of the fact that, in the Animal Crossing series, players can name their own town, so it is named after the name of the game.
    • Prior to Animal Crossing: New Horizons, it was impossible to name a town "Smashville" in any Animal Crossing game, as "Smashville" is ten letters long, and the maximum number of characters allowed was eight. As of New Horizons, the limit has been increased to ten, making "Smashville" a valid name.
  • The Japanese name of the stage, すま村 (Sumamura), is a pun on スマブラ (Sumabura), the Japanese abbreviation for "Smash Bros."
    • Incidentally, the romanized Japanese name can be the name of a town in the Animal Crossing games, being eight letters long.
  • In Brawl and Super Smash Bros. for Wii U, Kapp'n's taxi drives through a tree upon leaving the Town Hall. It stays there for a few seconds before restarting the cycle. This has been fixed in Ultimate by moving the tree out of its path.
  • In Brawl and Super Smash Bros. for Wii U, the sign in front of the Able Sister's shop is not translated; it is written in French, as the sign appears in the Japanese versions of Animal Crossing. This has been fixed in Ultimate.
  • In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, the Boxing Ring stage lists the Villager's character title as "Mayor of Smashville", a reference to this stage.
  • This is the only past stage in Super Smash Bros. for Wii U that does not use normal crates.
  • Despite taking several design cues from Animal Crossing: Wild World, the stage's game of origin was changed from Animal Crossing: Wild World to simply Animal Crossing in Super Smash Bros. for Wii U and Ultimate.
  • In Ultimate, this is one of the few stages where every Assist Trophy can appear.

External links