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Slipperiness

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Revision as of 04:13, July 29, 2020 by 24.17.208.18 (talk) (In-game testing and game data shows the non-grassy parts of the turtle shell in Great Bay having no slippery physics in Ultimate.)
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Slippery (sometimes referred to as slick, or ice physics) is a term used to describe certain platforms or floors throughout the Super Smash Bros. series on which characters can slide and have less traction than normal. In Brawl, slippery platforms significantly increase the chances of prat falling.

The Ice Climbers have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. Luigi from Super Smash Bros. to Smash 4 and Mii Gunner in Ultimate have the worst traction in their respective games, which bodes well for them in certain aspects of competitive play.

Stages with slippery platforms

Melee

Brawl

SSB4

Ultimate

Other sources of slipperiness

  • Iceberg: turns all platforms slippery.
  • Spirits: as a rule, some Spirit Battles turn platforms slippery for the whole match.
  • Tingle: as one of the possible effects, Tingle turns all platforms slippery.