Hitbox visualization showing Shulk's down tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 9.5% 0   Standard 45 90 0   3.5 haver 0.0 10.0 -1.0 1.0× 1.0× 30%               Slash   All All            
1 0 0 9.5% 0   Standard 45 90 0   3.5 haver 0.0 6.0 -1.0 1.0× 1.0× 30%               Slash   All All            
2 0 0 9.5% 0   Standard 45 90 0   3.0 top 0.0 5.5 5.5 1.0× 1.0× 30%               Slash   All All            
3 0 0 7.5% 0   Standard 45 90 0   3.0 haver 0.0 14.5 -1.0 1.0× 1.0× 30%               Slash   All All            

TimingEdit

Hitboxes 10-11
Interruptible 32
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • This move has a 30% trip chance, but due to its launch angle, it can only happen on steep slopes, such as the ones in Hanenbow.