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Shulk (SSB4)/Neutral aerial

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< Shulk (SSB4)
Revision as of 13:56, January 9, 2018 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Shulk's neutral aerial.

Overview

Shulk swings the Monado in a circular, upward-arcing slash spanning from his upper leg to his head. It is Shulk's fastest aerial attack, coming out on frame 13, has a long hitbox duration, lasting a total of 17 frames, and has the least amount of landing lag out of all his aerials (10 frames, the same as air dodging - and by extension, wavedashing - in Melee). It is considered to be Shulk's best combo starter and approach tool, especially when combined with the Jump, Speed, and Buster Arts. However, due to its long-lasting hitbox and high ending lag, it is very risky to use off-stage, especially when fast falling, as it usually results in Shulk self-destructing.


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