Hitbox visualization showing Shulk's down smash.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 14% 0   50 95 0 3.3 1004 15.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 14% 0   50 95 0 3.6 1004 10.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 14% 0   50 95 0 3.5 1004 5.0 0.0 0.0 1.0x 1.0x 0%               Slash  
3 0 11% 0   50 95 0 3.0 1004 20.0 0.0 0.0 1.0x 1.0x 0%               Slash  
Hit 2
0 0 12% 0   50 95 0 3.3 1004 15.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
1 0 12% 0   50 95 0 3.6 1004 10.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
2 0 12% 0   50 95 0 3.5 1004 5.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
3 0 10% 0   50 95 0 3.0 1004 20.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
Hit 3
0 0 10% 0   55 90 0 3.3 1004 15.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 10% 0   55 90 0 3.6 1004 10.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 10% 0   55 90 0 3.5 1004 5.0 0.0 0.0 1.0x 1.0x 0%               Slash  
3 0 8% 0   55 90 0 3.0 1004 20.0 0.0 0.0 1.0x 1.0x 0%               Slash  
Hit 4
0 0 8% 0   60 90 0 3.3 1004 15.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
1 0 8% 0   60 90 0 3.6 1004 10.0 0.0 -2.0 1.0x 1.0x 0%               Slash  
2 0 8% 0   60 90 0 3.5 1004 5.0 0.0 -2.5 1.0x 1.0x 0%               Slash  
3 0 6% 0   60 90 0 3.0 1004 20.0 0.0 -1.5 1.0x 1.0x 0%               Slash  
Hit 5
0 0 6% 0   60 90 0 3.3 1004 15.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 6% 0   60 90 0 3.6 1004 10.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 6% 0   60 90 0 3.5 1004 5.0 0.0 0.0 1.0x 1.0x 0%               Slash  
3 0 4% 0   60 90 0 3.0 1004 20.0 0.0 0.0 1.0x 1.0x 0%               Slash