Hitbox visualization showing Sephiroth's down tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% 0   Forward 84 60 0   2.0 top 0.0 1.5 12.0 to 2.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Forward 84 60 0   3.5 top 0.0 2.0 5.5 to 2.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Forward 79 60 0   1.2 top 0.0 1.5 12.0 to 2.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Forward 79 60 0   2.8 top 0.0 2.0 5.5 to 2.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Clean hit 9-15
Late hit 16-22
Interruptible 43
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible