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Sephiroth (SSBU)/Back throw

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Sephiroth back throw hurtbox and hitbox visualization
SephirothBThrow.gif

OverviewEdit

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 3.0% 0   Backward 60 80 0   7.5 top 0.0 11.0 -13.0 1.4× 1.0× 0%               Fire   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.5%   Backward 60 105 0 0.0×       None
Break 0 3.0%   Backward 40 100 0 0.0×       None

TimingEdit

Invincibility 1-19
Hitbox 18
Throw Release 19
Interruptible 32
Animation length 74
                                                                                                                                                   
                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible