This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Screw Attack.
Hitbox visualization showing Samus's up special, Screw Attack, grounded.
Hitbox visualization showing Samus's up special, Screw Attack, aerial.
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OverviewEdit

HitboxesEdit

GroundedEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 2% 3   130 100 0 3.1248 0 0.0 -1.1718 5.859             Kick
1 0 2% 3   130 100 0 3.1248 0 0.0 -1.1718 -5.859             Kick
2 0 2% 3   100 100 0 3.1248 0 0.0 9.3744 5.859             Kick
3 0 2% 3   100 100 0 3.1248 0 0.0 9.3744 -5.859             Kick
Multihits (early)
0 0 1% 3   110 100 0 2.7342 0 0.0 -1.1718 5.859             Kick
1 0 1% 3   110 100 0 2.7342 0 0.0 -1.1718 -5.859             Kick
2 0 1% 3   70 100 0 2.7342 0 0.0 9.3744 5.859             Kick
3 0 1% 3   70 100 0 2.7342 0 0.0 9.3744 -5.859             Kick
Multihits (late)
0 0 1% 3   70 100 0 2.3436 0 0.0 -1.1718 5.859             Kick
1 0 1% 3   70 100 0 2.3436 0 0.0 -1.1718 -5.859             Kick
2 0 1% 3   40 100 0 2.3436 0 0.0 9.3744 5.859             Kick
3 0 1% 3   40 100 0 2.3436 0 0.0 9.3744 -5.859             Kick
Final hit
0 0 1% 3   0 100 80 7.812 0 0.0 5.0778 0.31248             Kick

AerialEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Multihits (early)
0 0 1% 3   25 0 0 2.3436 0 0.0 9.3744 5.859             Kick
1 0 1% 3   25 0 0 2.3436 0 0.0 9.3744 -5.859             Kick
2 0 1% 3   100 0 0 2.7342 0 0.0 -0.7812 5.4684             Kick
3 0 1% 3   100 0 0 2.7342 0 0.0 -0.7812 -5.4684             Kick
Multihits (late)
0 0 1% 3   25 0 0 2.3436 0 0.0 9.3744 5.859             Kick
1 0 1% 3   25 0 0 2.3436 0 0.0 9.3744 -5.859             Kick
2 0 1% 3   80 0 0 2.3436 0 0.0 -0.7812 5.859             Kick
3 0 1% 3   80 0 0 2.3436 0 0.0 -0.7812 -5.859             Kick
Final hit
0 0 1% 3   0 100 80 7.812 0 0.0 5.0778 1.5624             Kick

TimingEdit

GroundedEdit

Intangibility 1-5
First hit 4-5
Hits 2-4 6-7, 8-9, 10-11
Hits 5-12 12-13, 14-15, 16-17, 18-19, 20-21, 22-23, 24-25, 26-27,
Final hit 28-29
Animation length 53
                                                                                                         
                                                                                                         

AerialEdit

Intangibility 1-3
Hits 1-3 4-5, 6-7, 8-9
Hits 4-11 10-11, 12-13, 14-15, 16-17, 18-19, 20-21, 22-23, 24-25
Final hit 26-27
Animation length 49
                                                                                                 
                                                                                                 

Landing lagEdit

Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible