SSB4 Icon.png

Samus (SSB4)/Up special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Screw Attack.
Hitbox visualization of Samus's grounded Screw Attack.
Hitbox visualization of Samus's aerial Screw Attack.
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HitboxesEdit

GroundEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 2% 3   0 100 180 3.8 0 0.0 -1.2 6.0 0.5x 1.0x 0%               Kick  
1 0 2% 3   0 100 180 3.8 0 0.0 -1.2 -6.0 0.5x 1.0x 0%               Kick  
2 0 2% 3   0 100 120 3.8 0 0.0 9.6 6.0 0.5x 1.0x 0%               Kick  
3 0 2% 3   0 100 120 3.8 0 0.0 9.6 -6.0 0.5x 1.0x 0%               Kick  
Hit 2-4 (loop)
0 0 1% 3   0 100 178 4.0 0 0.0 6.5 5.0 0.2x 1.0x 0%               Kick  
1 0 1% 3   0 100 178 4.0 0 0.0 6.5 -5.0 0.2x 1.0x 0%               Kick  
2 0 1% 3   0 100 140 4.0 0 0.0 6.5 5.0 0.2x 1.0x 0%               Kick  
Hit 5-10 (loop)
0 0 1% 3   0 100 50 4.0 0 0.0 6.5 5.0 0.5x 1.0x 0%               Kick  
1 0 1% 3   0 100 50 4.0 0 0.0 6.5 -5.0 0.5x 1.0x 0%               Kick  
2 0 1% 3   0 100 80 4.0 0 0.0 6.5 5.0 0.5x 1.0x 0%               Kick  
Hit 11
0 0 1% 3   50 240 0 9.6 0 0.0 6.5 0.0 1.0x 2.0x 0%               Kick  

AirEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 1% 3   25 0 0 2.9 0 0.0 9.6 6.0 1.0x 1.0x 0%               Kick  
1 0 1% 3   25 0 0 2.9 0 0.0 9.6 -6.0 1.0x 1.0x 0%               Kick  
2 0 1% 3   100 0 0 3.3 0 0.0 -0.8 5.6 1.0x 1.0x 0%               Kick  
3 0 1% 3   100 0 0 3.3 0 0.0 -0.8 -5.6 1.0x 1.0x 0%               Kick  
Hit 5-8 (loop)
0 0 1% 3   25 0 0 3.5 0 0.0 6.5 5.0 1.0x 1.0x 0%               Kick  
1 0 1% 3   25 0 0 3.5 0 0.0 6.5 -5.0 1.0x 1.0x 0%               Kick  
2 0 1% 3   0 100 50 4.0 0 0.0 6.5 5.0 0.5x 1.0x 0%               Kick  
Hit 9
0 0 1% 3   50 240 0 9.6 0 0.0 5.2 1.6 1.0x 2.0x 0%               Kick