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Samus (SSB4)/Forward aerial

Hitbox visualization of Samus's forward aerial.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   0 100 3 4.0 22 2.0 0.0 0.0 0.8x 1.0x 0%               Burn  
1 0 3% 0   0 100 3 6.0 22 9.0 -0.6 0.0 0.8x 1.0x 0%               Burn  
Hit 2-4 (loop)
0 0 1.6% 0   0 100 25 4.0 22 2.0 0.0 0.0 0.8x 1.0x 0%               Burn  
1 0 1.6% 0   0 100 30 6.0 22 9.0 -0.6 0.0 0.8x 1.0x 0%               Burn  
Hit 5
0 0 5% 0   40 140 0 5.5 22 2.0 0.0 0.0 1.0x 2.2x 0%               Burn  
1 0 5% 0   40 140 0 7.2 22 9.0 -0.6 0.0 1.0x 2.2x 0%               Burn  

TimingEdit

AttackEdit

Hit 1 6-7
Hits 2-4 12-13, 18-19, 24-25
Hit 5 30-31
Ending autocancel 47-
Interruptible 60
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lagEdit

Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible