Hitbox visualization of Samus's dash attack.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early hit
0 0 7% 0   80 60 0 4.5 0 0.0 9.0 3.0 to 2.0 1.0x 1.0x 0%               Punch  
Clean hit
0 0 10% 0   80 60 0 5.3 0 0.0 9.0 6.0 to 4.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 6% 0   80 60 0 4.0 0 0.0 9.0 6.0 to 5.0 1.0x 1.0x 0%               Punch  

TimingEdit

Early hit 8-9
Clean hit 10-13
Late hit 14-18
Interruptible 34
Animation length 53
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible