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Ryu (SSBU)/Forward smash

Hitbox visualization showing Ryu's forward smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 16.0% 0   Forward 26 98 0   3.2 kneel -1.5 -1.0 -1.0 1.5× 1.0× 0%               Ryu Kick   All All            
1 0 0 16.0% 0   Forward 26 98 0   3.2 kneel -6.2 -1.0 -1.0 1.5× 1.0× 0%               Ryu Kick   All All            
2 0 0 17.5% 0   Forward 26 98 0   3.9 kneel 4.3 -1.7 -1.0 1.5× 1.0× 0%               Ryu Kick   All All            

TimingEdit

Canceling into a Final Smash is only possible upon hitting an opponent. Unlike with Ryu's other attacks, this can be done even while in hitlag, canceling it in the process.

Charges between 5-6
Hitboxes 15-17
Final Smash cancel window 15-17
Interruptible 46
Animation length 79
Hitboxes                                                                                                                                                               
FS cancel                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Continuable
 
Interruptible