Super Smash Bros. series

Rules

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An icon for denoting incomplete things.

The Rules menu is a set of options available in Versus Mode in all of the Super Smash Bros. games.

In Super Smash Bros. Ultimate, custom rule presets using these options can be saved and given unique names. When entering a given mode, the saved rulesets for that mode will appear, allowing the player to pick from the list or use a button shortcut to select the last used ruleset.

Rules

Rule Description Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U
Rule: Time Players gain one point for each KO and lose one point for each fall. The player or team with the most points when time runs out is the winner. If a tie occurs, then it will go to Sudden Death. The time limit can be set to any number of minutes from 1 to 99 (30-second intervals in Ultimate), or to infinite. Yes Yes Yes Yes Yes
Rule: Stock Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. Yes Yes Yes Yes Yes
Rule: Coin Smash coins are produced when players are damaged. The player or team with the most coins when time runs out is the winner. No Yes Yes No Yes
Rule: Bonus The player or team with the most points' worth of bonuses when time runs out is the winner. No Yes No No No
Handicap
  • SSB and Melee: Changes knockback given and received by each player, on a scale from 1 to 9.
  • Brawl and SSB4: Sets each player's damage percentage at the beginning of each stock, from 0% to 300%.

Setting this to Auto sets each player's handicap based on previous wins and losses.

Yes Yes Yes Yes Yes
Launch Rate Sets how much knockback is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from .5 to 2.0., in increments of .1. Yes Yes Yes Yes Yes
Stage Choice: Choose Any player can select the stage to play on. Yes (?) Yes Yes Yes Yes
Stage Choice: Random Stages will be picked randomly. Yes (?) Yes Yes Yes Yes
Stage Choice: Turns Players take turns to choose stages, starting with Player 1. No Yes Yes Yes Yes
Stage Choice: Ordered Stages are played in a set order. No Yes Yes Yes Yes
Stage Choice: Loser's Pick The loser of the match gets to pick the next stage. No Yes Yes Yes Yes
Item Switch Sets which items can appear in the match. The item spawn rate can be set to None, Low, Medium, or High. 64 and Melee also include the choices of "Very Low" and "Very High". Yes (?) Yes Yes Yes (?) Yes
Character customization Set fighters created in Custom on or off. No No No Yes Yes

More Rules

In Brawl and Super Smash Bros. for Nintendo 3DS, the More Rules section must be unlocked by getting a total of 200 KOs in versus matches.

Rule Description Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U
Stock & Time Sets the time limit for stock matches. No Yes Yes Yes Yes
Team Attack Sets whether characters on the same team can damage each other. Disabled by default. Yes Yes (?) Yes Yes Yes
Pause Function Sets whether players can pause during gameplay. No Yes Yes Yes Yes
Score Display Displays players' scores on the screen in a timed match. Disabled by default. No Yes (?) Yes Yes Yes
SD Penalty Selects how many points a player loses upon self-destructing: 1 point, 2 points, or no points. No Yes No Yes (?) Yes (?)
Damage Gauge Shows the Damage percentage of each player. Enabled by default. No No Yes Yes Yes
Random Stage Switch Sets which stages can be chosen when the stage choice is set to Random. Unlocked when all stages are unlocked. No Yes Yes Yes Yes

Gallery