OverviewEdit
Roy's neutral aerial treats every character as having the same weight on the second hit. This means every character is K.O.ed at the same percent.
HitboxesEdit
TimingEdit
AttackEdit
Initial autocancel | 1 |
---|---|
Hit 1 | 6-7 |
Hit 2 | 15-21 |
Ending autocancel | 47- |
Interruptible | 46 |
Animation length | 49 |
Landing lagEdit
Interruptible | 10 |
---|---|
Animation length | 34 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|