Hitbox visualization showing Roy's back aerial.

OverviewEdit

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Swings his Binding Blade in an upward direction behind himself. If timed properly, its fast start-up allows it to reliably edgeguard opponents attempting vertical recoveries below the ledge, potentially leading to a stage spike. Otherwise strong under its own merit, the move offers itself as a valid K.O. option, though its usefulness is fairly limited by situational effectiveness.

Update historyEdit

  1.1.4

  •   Back aerial landing lag: 19 → 16

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0   30 100 0 4.2 0 0.0 10.5 -7.0 to -4.5 1.0x 1.3x 0%               Slash  
1 0 12% 0   30 100 0 4.0 1002 2.5 0.0 0.4 1.0x 1.3x 0%               Slash  
0 0 9% 0   10 100 0 4.0 1002 2.5 0.0 7.2 1.0x 0.7x 0%               Punch  

TimingEdit

AttackEdit

Initial autocancel 1-2
Turnaround 3
Hitboxes 8-10
Ending autocancel 32-
Interruptible 36
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
State change
 
Autocancel
 
Interruptible