OverviewEdit
Update HistoryEdit
- Luma will be in front of Rosalina for up smash when using it immediately after turning around.
HitboxesEdit
RosalinaEdit
LumaEdit
If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.
TimingEdit
RosalinaEdit
Charges between | 3-4 |
---|---|
Head intangible | 7-16 |
Hitboxes | 8-16 |
Interruptible | 48 |
Animation length | 63 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Head |
LumaEdit
Charges between | 3-4 |
---|---|
Clean hit | 10-12 |
Late hit | 13-17 |
Interruptible | 48 |
Animation length | 53 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|