OverviewEdit
Update HistoryEdit
- If Luma is close, Luma will move in front of Rosalina when using a reversed forward tilt.
HitboxesEdit
RosalinaEdit
LumaEdit
If Luma has been separated via Luma Shot, the hitbox has its damage multiplied by 1.5×, which is ignored for knockback calculation.
TimingEdit
RosalinaEdit
Hitboxes | 7-9 |
---|---|
Interruptible | 38 |
Animation length | 53 |
LumaEdit
Hitboxes | 8-10 |
---|---|
Interruptible | 39 |
Animation length | 43 |
Lag time |
Hitbox |
Interruptible |
|