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Rosalina & Luma (SSBU)/Forward smash

Rosalina & Luma forward tilt hitbox visualization
RosalinaFSmashUpSSBU.gif LumaFSmashUpSSBU.gif
RosalinaFSmashSSBU.gif LumaFSmashSSBU.gif
RosalinaFSmashDownSSBU.gif LumaFSmashDownSSBU.gif
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OverviewEdit

Update HistoryEdit

  3.1.0

  •   The sourspot of Luma's forward smash deals more knockback (43 base/174 scaling → 23/219). It also uses the Sakurai angle (45° → 361°).

  4.0.0

  •   Luma will be in front of Rosalina for forward smash when using it immediately after turning around.

HitboxesEdit

RosalinaEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 12.0% 0   Forward 30 111 0   6.5 top 0.0 17.0 to 20.0 10.0 to 14.0 1.2× 1.0× 0%               Magic   All All            
Angled forward
0 0 0 12.0% 0   Forward 30 111 0   6.5 top 0.0 11.0 10.0 to 15.0 1.2× 1.0× 0%               Magic   All All            
Angled down
0 0 0 12.0% 0   Forward 30 111 0   6.5 top 0.0 7.0 to 6.0 10.0 to 14.0 1.2× 1.0× 0%               Magic   All All            

LumaEdit

If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.0% 0   Forward 43 183 0   5.0 armr 6.0 0.0 0.0 1.7× 1.0× 0%               Kick   All All            
1 0 0 5.0% 0   Forward 23 219 0   2.0 armr 0.0 to -4.0 0.0 0.0 to 0.4 1.2× 1.0× 0%               Kick   All All            

TimingEdit

RosalinaEdit

Charges between 9-10
Hitboxes 16-18
Interruptible 52
Animation length 64
                                                                                                                               

LumaEdit

Charges between 9-10
Hitboxes 17-18
Interruptible 52
Animation length 57
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible