Hitbox visualization showing Robin's up tilt.
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OverviewEdit

Robin swipes his bronze sword above him. It is often used following down throw at low percents. Since the move is focused above Robin's head, it is often unable to hit short or medium characters that are standing next to him.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   50 80 0 3.5 1000 0.0 5.0 -1.0 1.0x 1.0x 0%               Slash  
1 0 6% 0   60 80 0 3.5 1002 0.0 1.5 -1.0 1.0x 1.0x 0%               Slash  
2 0 6% 0   70 80 0 3.0 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 6-13
Interruptible 36
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible