SSB4 Icon.png

Robin (SSB4)/Neutral attack/Hit 2

Hitbox visualization showing Robin's second jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   45 24 0 4.0 1000 0.0 5.5 -1.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   45 24 0 4.0 1000 0.0 1.5 -1.0 1.0x 1.0x 0%               Slash  
2 0 3% 0   45 24 0 3.0 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 4-8
Earliest continuable frame 14
Interruptible 35
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible