Hitbox visualization showing Robin's down smash with the Levin sword.
Hitbox visualization showing Robin's down smash with the Bronze sword.
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HitboxesEdit

Levin SwordEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 15% 0   50 95 0 4.5 0 0.0 13.0 5.0 1.0x 1.0x 0%               Shock  
1 0 15% 0   50 95 0 4.5 0 0.0 16.0 12.0 1.0x 1.0x 0%               Shock  
Late hit
2 0 12% 0   50 100 0 4.2 0 0.0 4.0 12.0 1.0x 0.0x 0%               Shock  
3 0 12% 0   50 100 0 4.2 0 0.0 4.0 -4.0 1.0x 0.0x 0%               Shock  
Latest hit
2 0 8% 0   50 80 0 4.6 0 0.0 4.0 19.0 1.0x 0.0x 0%               Shock  
3 0 8% 0   50 80 0 4.6 0 0.0 4.0 -11.0 1.0x 0.0x 0%               Shock  

Bronze SwordEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0   50 95 0 3.0 0 0.0 13.0 5.0 1.0x 1.0x 0%               Slash  
1 0 8% 0   50 95 0 3.0 0 0.0 16.0 10.0 1.0x 1.0x 0%               Slash  

TimingEdit

Charges between 3-4
Levin hit 16-17
Levin sparks (clean) 20-23
Levin sparks (late) 24-28
Bronze hit 16-17
Interruptible 58
Animation length 73
Levin sword                                                                                                                                                  
Bronze sword                                                                                                                                                  
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible